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A Digital Game on Promoting Family Well-being

The University of Hong Kong (HKU) logo

The University of Hong Kong (HKU)

Status

Not yet enrolling

Conditions

Family-centered Care
Family Research

Treatments

Behavioral: Exercise-themed game
Behavioral: Diet-themed game

Study type

Interventional

Funder types

Other

Identifiers

NCT06626100
UW 20-353-2

Details and patient eligibility

About

Advances in information communication technologies (ICT) allow for ICT-assisted health promotion to become more common. Integrating ICT in health promotion has been suggested to offer many advantages compared to traditional approaches to promote family well-being. Research has also shown the positive effects of game-based approaches in enhancing health promotion interventions, especially with children. We will develop and conduct an online survey to assess the use of games and gamification for health promotion, as well as a family-based randomized controlled trial to promote healthy living.

Full description

With growing emphasis on the development and maintenance of healthy lifestyles, the family role has increasing importance. A family-based health promotion strategy can be instrumental in helping disseminate and reinforce knowledge and behaviours on family well-being and better equip families to protect themselves and promote family well-being beyond the COVID-19 pandemic. Additionally, the pandemic led to increased sedentary behavior and unhealthy eating. New, innovative health promotion strategies and approaches to increase physical activity and healthy diet and enhance well-being are needed.

This study aims to investigate and use a game-based approach to enhance knowledge and behaviours on healthy living and family well-being. We will conduct quantitative and qualitative evaluation. The findings would provide evidence of the feasibility and effectiveness of such an approach in a family-based context. It would also guide the direction for future health education and awareness trials and related projects and campaigns for health promotion efforts and to help improve family well-being in the Hong Kong community and elsewhere.

Enrollment

800 estimated patients

Sex

All

Ages

10+ years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Chinese-speaking;
  • Parental consent for those under 18;
  • Able to understand and play the game;
  • Has a smartphone.

Exclusion criteria

• Individuals who cannot meet the inclusion criteria.

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Single Blind

800 participants in 2 patient groups

Exercise-themed game
Experimental group
Description:
The intervention includes an exercise-themed quiz game and monitored step count.
Treatment:
Behavioral: Exercise-themed game
Diet-themed game
Active Comparator group
Description:
The intervention includes a diet-themed quiz game.
Treatment:
Behavioral: Diet-themed game

Trial contacts and locations

1

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Central trial contact

Shirley M Sit, MPhil; Agnes Y Lai, PhD

Data sourced from clinicaltrials.gov

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