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A VR Intervention for Prosocial Behavior and Well-being Among Adolescents

T

The Hong Kong Polytechnic University

Status

Not yet enrolling

Conditions

Adolescent

Treatments

Behavioral: Prosocial VR intervention

Study type

Interventional

Funder types

Other

Identifiers

NCT06504069
HSEARS20221208004-01

Details and patient eligibility

About

The aim of this project is to examine the effectiveness of a gamified prosocial VR intervention.

Full description

There are two parts in this study. In the first part of the study, participants will be first directed to complete a background survey online (approximately 20 minutes). In the second part of the study, participants will participate in a 5-session gamified training program, one session a week for five consecutive weeks, each session lasts between 10-15 minutes. Upon completion of each session, participants will be required to complete a short 5-minute online survey. A daily diary study will be conducted during the intervention to monitor the nuance behavioral and attitudinal changes.

Enrollment

160 estimated patients

Sex

All

Ages

10 to 16 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • School students aged 10-16 (i.e., primary 5 to secondary 5);
  • Able to communicate in Chinese.

Exclusion criteria

  • Significant cognitive impairment;
  • Self-reported severe motion sickness;
  • Uncorrected visual impairment.

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Double Blind

160 participants in 2 patient groups

Prosocial VR Intervention
Experimental group
Description:
Participants in the VR intervention group will engage in a five-week gamified prosocial VR intervention program. The intervention will consist of five weekly sessions, each lasting between 10 to 15 minutes. Each session will depict a different daily life scenario, including a home, school, street, park, and shopping mall.
Treatment:
Behavioral: Prosocial VR intervention
Waitlist control group
No Intervention group
Description:
Participants in the waitlist condition will not receive VR intervention during the study.

Trial contacts and locations

0

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Central trial contact

Tao Zhang

Data sourced from clinicaltrials.gov

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