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Active Video Games to Promote Physical Activity in Children With Cancer

T

Turku University Hospital (TYKS)

Status

Completed

Conditions

Cancer

Treatments

Behavioral: Exercise based on active video gaming

Study type

Interventional

Funder types

Other

Identifiers

NCT01748058
T87/2012

Details and patient eligibility

About

The aim of this study is to evaluate the efficacy and feasibility of active video gaming with regard to the promotion of physical activity and motor learning in children with cancer. Experienced fatigue, body mass index and the development of metabolic risk factors during treatment are also examined.

Enrollment

36 patients

Sex

All

Ages

3 to 16 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • cancer diagnose
  • treated with Vincristine in Turku University Hospital or Tampere University Hospital

Exclusion criteria

  • other diseases limiting functional ability
  • not able to communicate

Trial design

Primary purpose

Prevention

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

36 participants in 2 patient groups

Active video games
Experimental group
Description:
Exercise based on active video gaming
Treatment:
Behavioral: Exercise based on active video gaming
Routine care
No Intervention group

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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