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Adapted High-Intensity Virtual Reality Exergaming

The University of Alabama at Birmingham logo

The University of Alabama at Birmingham

Status and phase

Active, not recruiting
Early Phase 1

Conditions

Cerebral Palsy

Treatments

Behavioral: Virtual reality exergaming

Study type

Interventional

Funder types

Other

Identifiers

NCT07155213
300014468

Details and patient eligibility

About

This study will test the acceptability and benefits of a home-based high-intensity virtual reality exercise program for young people with physical disabilities. The program will last 6 weeks. There will be a total of two visits to the laboratory for exercise-related health assessments. The program includes head-mounted displays (Meta Quest) and off-the-shelf games.

Enrollment

4 estimated patients

Sex

All

Ages

13 to 25 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • overweight or obese (based on CDC body mass index normative ranges for age and sex)
  • physically inactive (<150 min/week of moderate exercise)
  • Gross Motor Function Classification System level (GMFCS) levels I-IV
  • Physician clearance to participate
  • Wifi internet access at home

Exclusion criteria

  • Complete blindness or deafness
  • GMFCS level V
  • Unable to communicate in English
  • Prone to photosensitive seizures
  • Pregnant (due to radiation from a Dual Energy X-ray Absorptiometry [DXA] scan

Trial design

Primary purpose

Treatment

Allocation

Non-Randomized

Interventional model

Single Group Assignment

Masking

None (Open label)

4 participants in 1 patient group

Virtual Reality Exergaming Intervention
Experimental group
Description:
High-intensity active video gaming at the home.
Treatment:
Behavioral: Virtual reality exergaming

Trial contacts and locations

1

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Central trial contact

Byron Lead investigator, PhD

Data sourced from clinicaltrials.gov

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