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Blended Treatment for Problem Gambling and Gambling Disorder Combining Group Sessions and Online Modules

U

Universitat Jaume I

Status

Not yet enrolling

Conditions

Gambling Disorder
Problem Gambling

Treatments

Behavioral: Blended intervention condition

Study type

Interventional

Funder types

Other

Identifiers

NCT05331612
ARAMENI/189

Details and patient eligibility

About

The main objective of present project is assess the preliminary efficacy of a blended psychological intervention, by comparing the improvements in the CBT and waiting list control groups of an evidence-based treatment protocol for problems related to gambling applied in a blended format (sessions through an online protocol treatment combining with face-to-face group sessions), as well as to evaluate the opinion and acceptance of the intervention.

Full description

Gambling disorder and problem gambling are considered a public health problem around the world, not only because of the high costs of the treatments that it entails, otherwise by the increase in the numbers of young people who easily fall into gambling behavior and who can hardly leave problems with games of chance on their own.

The review of the scientific literature has shown that CBT is the psychological therapy that has shown the greatest scientific evidence and rigor over the years in the treatment of gambling disorder and problem gambling. In addition, the application of Information and Communication Technologies (ICTs), together with the characteristics of accessibility, immediacy and cost reduction, which show, has made it possible to carry out effective Internet-delivered Interventions. If investigators take into account the high rates of drop outs and the low adherence to treatment that exists among patients with behavioral addictions, as well as the current barriers encountered by patients, such as stigma, the costs of the sessions and the distance geographical location.

A new alternative and innovative treatment are blended interventions, although their research is still limited, their efficiency and effectiveness have been proven for the treatment of emotional disorders and substance addictions, such as smoking cessation. In the same way, the benefits which offers CBT group therapy are improvement the self-esteem, encourages problem solving and communication skills and mutual support.

Therefore, the objective of the present project will be to evaluate whether a blended intervention (group sessions plus Internet-based modules) for problem gambling and gambling disorder could lead to improved gambling outcomes compared to a waiting list control condition.The minimum number of participants diagnosed with gambling disorder and problem gambling, which will be randomly assigned to each of the two conditions, will be 30 participants.

Enrollment

30 estimated patients

Sex

All

Ages

18+ years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • 18 years or older.
  • Being able to understand, read and write Spanish.
  • Having a computer and daily access to the Internet at home.
  • Meeting criteria for gambling disorder or problem gambling according to the parameters established by the Norc Diagnostic Screening for gambling disorders (NODS) (Becoña, 2004),
  • Availability and willingness to provide information about gambling behavior in the follow-ups.

Exclusion criteria

  • Having any serious mental disorder.
  • If the behavior comes to maniac from a maniac episode or from taking antidepressants
  • Being high risk of suicide,
  • Moderate or severe alcohol and substance use disorder according to the Mini International Neuropsychiatric Interview (MINI) (Sheehan et al.,1998).
  • Any medical illness that conditions receiving treatment receives.
  • Increasing in the dose of pharmacological treatment.

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

30 participants in 2 patient groups

Blended intervention condition
Experimental group
Description:
Blended intervention condition, consisting of 5 face-to-face group sessions lasting 2 hours every 2 weeks, alternated with the online treatment protocol carried out by the participants in a self-applied. The intervention has a period of duration of 13 weeks and it is composed by 8 modules (Motivation for change, Psychoeducation, Stimulus control, Cognitive restructuring, Urge surfing and emotion regulation, Planning of significant activities, Coping skills and exposure with response prevention, and Relapse prevention). These modules is based in the online platform and manualized protocol treatment "Sin jugar, ganas" (Díaz-Sanahuja et al., 2021).
Treatment:
Behavioral: Blended intervention condition
Waiting list control condition
No Intervention group
Description:
Waiting list control group receives the blended treatment when the intervention has finished in the experimental group (blended group intervention).

Trial contacts and locations

1

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Central trial contact

Ainara Muñoz Ranchel, PhD Student; Adriana Mira Pastor, Professor

Data sourced from clinicaltrials.gov

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