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The study aims to investigate the effectiveness of using a board game to improve adolescents' tics, mental health, and interpersonal interactions.
Full description
This study utilizes a randomized control study design. According to the situated learning theory and qualitative research findings, this study develops a board game. This study enrolled adolescents with Tourette syndrome aged 12 to 18 as the subjects. Participants played board games at home at least once (about 60 minutes) a week for four consecutive weeks. The control group received the usual standard of care (psychoeducation regarding Tourette Syndrome and one 50-mg tablet of pyridoxine daily). The effectiveness indicators include self-reported status of positive mental health, tics severity, social adjustment, and depression by adolescents with TS.
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Inclusion criteria
Exclusion criteria
· Adolescents with Tourette Syndrome have mental illness and serious diseases.
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Interventional model
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90 participants in 2 patient groups
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Central trial contact
Mei-Yin Lee
Data sourced from clinicaltrials.gov
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