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Our aim was to describe the development and usability of a mobile device-based game therapy software for ADHD.
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A total of 51 ADHD children and 52 healthy children were included in the study. At baseline, subjects underwent tests such as ADHD symptom-related scale assessments, computer-assisted information processing tests, and physiological-psychological tests, after which participants completed a 4-week game intervention training at home. After complete completion of the intervention, subjects repeated all tests from the baseline period and answered treatment satisfaction questions.
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110 participants in 2 patient groups
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Data sourced from clinicaltrials.gov
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