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This was a randomized, masked, controlled study of the effect of a virtual reality, binocular, 3-dimensional video game on visual acuity and stereopsis in adult patients with amblyopia. The trial has been halted as of June 2016 and will not be evaluating any new subjects for enrollment.
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Interventional model
Masking
17 participants in 3 patient groups
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Data sourced from clinicaltrials.gov
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