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Effect of Physical Activity Through Interactive Video Games in Overweight Children

C

Centro Pediatrico Albina de Patino

Status and phase

Completed
Phase 3

Conditions

Overweight
Obesity

Treatments

Other: Nintendo Wii

Study type

Interventional

Funder types

Other

Identifiers

NCT02214108
protwii2013

Details and patient eligibility

About

The purpose of this study is to determine the effect of interactive video game in management of overweight in children. The investigators will evaluate the effect of product versus standard physical activity.

Full description

Background. Child Overweight and obesity are a world public health problem, in low income countries is more. One difficulty in the management is the poor adherence to physical activity, some studies show that active video games could improve this.

Objective: Establish the effect of the introduction of active video game (Nintendo Wii) on fitness, anthropometry and adherence to treatment, as part of an intervention program for the management of childhood obesity in children over 5 years of age with obesity Methodology: A clinical trial, randomized and controlled. children between 5-10 years with a diagnosis of overweight or obese, were divided into two groups. (Wii group), received 3 weekly sessions of one hour of physical activity by an active video game, the other group (control group) received 3 weekly sessions of one hour of physical activity by static exercises.

Enrollment

60 patients

Sex

All

Ages

5 to 10 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • children aged 5-10 years with a diagnosis of overweight or obese (according to WHO criteria)

Exclusion criteria

  • overweight or obese due other disease.

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

60 participants in 2 patient groups

Phisical activity with Nintendo Wii
Experimental group
Description:
3 hours of weekly of physical activity, divided in 1 hour interday with Nintendo WII. games applied: Wii Boxing, Wii Tennis; Wii Bowling
Treatment:
Other: Nintendo Wii
phisical activity with phisiotherapist
No Intervention group
Description:
3 hours of weekly physical activity, divided in 1 hour interday. applying cardiovascular and muscular endurance static exercises.

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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