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Effect of the Virtual Reality Training in Elderly

E

Eskisehir Osmangazi University

Status

Not yet enrolling

Conditions

Elderly

Treatments

Other: Virtual reality
Other: virtual reality

Study type

Interventional

Funder types

Other

Identifiers

NCT05703568
Gazi University

Details and patient eligibility

About

The study aims to investigate the efficacy of group-based exercises using virtual reality on activities of daily living in elderly population.

Full description

As a result of morphological and functional changes that occur with aging, complications such as decrease in muscle mass, flexibility and muscle strength, decrease in sleep quality, social isolation and chronic diseases develop and cause a decrease in independence in activities of daily living (ADL). Increasing physical activity in the elderly is effective in maintaining general health status and maintaining independence during activities of daily living (ADL). However, the level of the participation to physical activities is quite low in old age. It's known that group-based exercises and technology-supported exercise training with virtual reality games increase participation in physical activity and improve motor functions and ADL. But, there is no study examining the effect of technology-supported group exercises on ADLs in the elderly. Therefore, the aim of our study is to find out the effects of technology-supported group exercises on ADLs in the elderly over 65 years of age.

The forty-two participants will be recruited and divided into three equal groups randomly. The group 1(n=14) will perform group-based virtual reality training and group 2(n=14) will receive individual virtual reality training for 45-minutes, twice a week for eight weeks. The third group group 3(n=14) will determined as the control group and they will continue their routine daily activities. Primary outcome measure will be Barthel Index of Activities of Daily Living. Secondary outcome measures will be Physical Activity Scale for the Elderly (PASE), Timed Up and Go (TUG) test, Single Leg Stance Test (SLST), Six Minute Walk Test, Geriatric Depression Scale (GDS), Physical Activity Enjoyment Scale (Paces).

Enrollment

42 estimated patients

Sex

All

Ages

65+ years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Participants who are 65 age or older
  • can ambulate independently

Exclusion criteria

  • elderly individuals who are suffering from any acute or unstable illness or medical condition
  • elderly individuals who are unable to understand the treatment protocol.
  • elderly individuals who are suffering from any kind of visual, auditory and neural or vestibular system disorders.
  • History of surgery in the last 6 months

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Single Blind

42 participants in 3 patient groups

Group- based virtual reality training
Experimental group
Description:
Individuals in this arm will be received intervention protocol of group- based virtual reality training program in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
Treatment:
Other: virtual reality
Individual virtual reality training
Experimental group
Description:
Individuals in this arm will be received intervention protocol of individual virtual reality training program in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
Treatment:
Other: Virtual reality
Control group
No Intervention group
Description:
Individuals in this arm will continue their routine daily activities.

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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