ClinicalTrials.Veeva

Menu

Effect of Virtual Reality Application Applied to Patients with Total Knee Replacement At Different Times

Ö

Özge İşeri

Status

Active, not recruiting

Conditions

Anxiety
Recovery Quality

Treatments

Other: pre-op VR application group
Other: intra-op VR application group

Study type

Interventional

Funder types

Other

Identifiers

NCT06792123
OMUKAEK 2023/423
Ondokuz Mayıs University (Registry Identifier)

Details and patient eligibility

About

The aim of this study was to examine the effect of virtual reality application on anxiety and quality of recovery at different times (preoperatively and intraoperatively) in patients undergoing total knee replacement.

Full description

The elderly population in the world and in our country is gradually increasing and the aging process is prolonged due to the prolongation of life expectancy. Osteoarthritis is one of the important obstacles limiting low quality of life and physical freedom in this aging process. It is estimated that osteoarthritis affects over 250 million people worldwide. Osteoarthritis is one of the important causes of severe pain and disability due to limitation of mobility, and this disease is a disease that causes deterioration in the psychological well-being of individuals and a low quality of life. The presence of symptoms characterized by joint pain, stiffness and limitation of movement in osteoarthritis negatively affects the quality of life of individuals. One of the most common problems in our country is osteoarthritis of the knee. In the treatment of osteoarthritis of the knee, total knee replacement surgery is performed as a last resort if pharmacologic and non-pharmacologic methods do not yield a positive response. Patients with total knee replacement may be exposed to anxiety and pain in this process. In previous studies, positive results were found when the effects of virtual reality application on pain were examined. The aim of this study was to examine the effect of virtual reality application on anxiety and quality of recovery at different times (preoperatively and intraoperatively) in patients undergoing total knee replacement. In previous studies, it was determined that virtual reality application was mostly applied preoperatively and examined pain and vital signs. There are no studies on quality of recovery

Enrollment

120 patients

Sex

All

Ages

18+ years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • Over the age of 18
  • No psychiatric medication
  • No mental and cognitive disabilities
  • Those who underwent Total Knee Replacement,

Exclusion criteria

  • Patients with visual and hearing impairment
  • Receiving general anesthesia
  • Experiencing complications during surgery

Trial design

Primary purpose

Supportive Care

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Double Blind

120 participants in 3 patient groups

group 1
Experimental group
Description:
pre-op VR application group
Treatment:
Other: pre-op VR application group
Group 2
Experimental group
Description:
Intra-op VR application group
Treatment:
Other: intra-op VR application group
Control
No Intervention group
Description:
Standart care and treatment

Trial contacts and locations

1

Loading...

Data sourced from clinicaltrials.gov

Clinical trials

Find clinical trialsTrials by location
© Copyright 2026 Veeva Systems