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Effect of Virtual Video Reality Gaming on Fine Motor Skills in Children With Down's Syndrome

R

Riphah International University

Status

Enrolling

Conditions

Fine Motor Skills
Down's Syndrome

Treatments

Other: Self-help skills
Device: Virtual video reality gaming

Study type

Interventional

Funder types

Other

Identifiers

NCT05392322
REC/RCR & AHS/22/0702

Details and patient eligibility

About

Down's syndrome is genetic disorder caused by trisomy 21. Children with Down's syndrome are characterized by awkward movements, gait, increased flexibility of joints, timing of mastering of basic skills, under development of fine motor skills.

Virtual Reality Therapy (VRT) is a technique that uses interactive games as a physical therapy resource and has shown positive results in cortical reorganization, improving functional mobility, and quality of movement.

This is an experimental study in which randomized controlled trials study design is being used.

Full description

Down's syndrome is a genetic disorder caused by trisomy 21. Down's syndrome is characterized by a variety of dysmorphic features, congenital malformations and other health problems and medical conditions. Not all of them are present in each affected individual. The impact of Down's syndrome for each person is variable some are more affected, some are mild affected and some are fully independent.Children with Down's syndrome are characterized by awkward movements, gait, increased flexibility of joints, timing of mastering of basic skills, under development of fine motor skills.

Virtual video gaming is a best method for development of fine motor skills in Down's syndrome children. Virtual Reality Therapy (VRT) is a technique that uses interactive games as a physical therapy resource and has shown positive results in cortical reorganization, improving functional mobility, and quality of movement.

This is an experimental study in which randomized controlled trials study design is being used. Data will be collected from rising sun institute within 6 months after the approval of synopsis. Randomized sampling method will be used. Sample size will be 16 children with Down's syndrome. One group is Control group (self-help skills) in which only self-help skills effect on fine motor skills in Down's syndrome children will be assessed. Other group is Experimental group (virtual video gaming) in which effect of virtual video gaming on fine motor skills will be assessed. ABILHAND-KIDS tool will be used for measurement of effectiveness of virtual video gaming in children with Down' s syndrome. The objective of study is to determine the effects of virtual reality video gaming on fine motor skills in children with Down' s syndrome.

Enrollment

18 estimated patients

Sex

All

Ages

6 to 10 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Age group of patients ranged between 6 years to 10years.
  • Both the gender will be considered.
  • Subject who is able to follow the instruct

Exclusion criteria

  • Patients with medical co-morbid.
  • Gross deformity of upper /lower limb
  • Epilepsy

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Double Blind

18 participants in 2 patient groups

Self-help skills
Active Comparator group
Description:
Effect of self-help skills on fine motor skills in children with down's syndrome
Treatment:
Other: Self-help skills
Virtual video reality gaming
Experimental group
Description:
Effects of virtual video reality gaming on fine motor skills in children with down's syndrome
Treatment:
Device: Virtual video reality gaming

Trial contacts and locations

1

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Central trial contact

Fiza Shahzadi, MSPPT

Data sourced from clinicaltrials.gov

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