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Effectiveness of Board Game on Improving Elementary School Students' Infection Control

H

HU, HUEY-LAN

Status

Completed

Conditions

Knowledge of Infection Control
Behavioral Intentions of Infection Control
Attitude of Infection Control

Treatments

Other: gamified instruction
Other: conventional lesson lecture

Study type

Interventional

Funder types

Other
Other U.S. Federal agency

Identifiers

NCT06402227
NYCU112151AEF

Details and patient eligibility

About

The goal of this clinical trial is to learn if board game can improve elementary school students' infection control intentions. The investigators use the theory of planned behavior (TPB), which includes three main factors: attitude, subjective norm, and perceived behavioral control. The main questions it aims to answer are:

  1. Exploring the factors influencing children's behavioral intentions of infection control through theory of planned behavior?
  2. The effectiveness of board game on improving children's knowledge and behavioral intentions of infection control?

Researchers will compare gamified instruction to conventional lesson lecture to see if the former has better results.

Students who participated in filled out the questionnaire three times, each time taking about 15 to 20 minutes: before the intervention, after the intervention, and after a one-month delay. The students' legal representatives filled out a basic demographic questionnaire before intervention, which took about 5 minutes.

After a one-month delay, two groups of students were asked to filled out the post-test questionnaire again. Then, students in the control group were invited to participate in a board game and asked which teaching method they preferred (gamified instruction or conventional lesson lecture).

Enrollment

310 patients

Sex

All

Ages

10 to 13 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Students in fifth to sixth grade of the elementary school (10 to 13 years old) and their legal representatives must fill in the informed consent form.

Exclusion criteria

  • N/A

Trial design

Primary purpose

Other

Allocation

Randomized

Interventional model

Crossover Assignment

Masking

Single Blind

310 participants in 2 patient groups

gamified instruction
Experimental group
Treatment:
Other: gamified instruction
conventional lesson lecture
Other group
Treatment:
Other: conventional lesson lecture

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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