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Background: Haptic systems represent the highest level of computer based education technologies and enable students to learn at the highest level. These applications increase the student's focus as well as making the education non-monotonous and insuring teaching permanent by ensuring the active participation of the student.
Objective: The study was conducted to determine the effectiveness of using haptic technology in teaching urinary catheter application skill on the level of success and satisfaction about this skill.
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Method: This randomized-controlled experimental study was conducted with nursing students registered at a public university between December 2018 and March 2019. The sample of the study included 78 second grade students who gave consent after being informed about the aim of the study and who met the inclusion criteria. Control (n=39) and experimental (n=39) groups were determined through randomization using simple numbers table. Urinary catheterization application skill was taught with the standard curriculum (demonstration on the model) to the control group while it was taught with haptic-controlled computer based simulation technology to the experimental group. Data were collected using "Structured Student Introduction Form," "Skill Checklist for Teaching Urinary Catheterization Skill" and "Questionnaire for Satisfaction with Training Methods."
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78 participants in 2 patient groups
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Data sourced from clinicaltrials.gov
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