ClinicalTrials.Veeva

Menu

Effectiveness of Virtual Reality- Based Rehabilitation Program in Individuals With Adolescent Idiopathic Scoliosis After Posterior Fusion Surgery

E

Elif Yagmur Ozger

Status

Invitation-only

Conditions

Adolescent Idiopathic Scoliosis (AIS)

Treatments

Other: Routine physiotherapy and rehabilitation program
Other: To the Virtual Reality Based Exercise

Study type

Interventional

Funder types

Other

Identifiers

NCT06753383
2023/2091

Details and patient eligibility

About

The aim of this clinical study is to investigate the effect of virtual reality based rehabilitation program on kinesiophobia, respiratory muscle strength, spinal mobility, physical activity, spinopelvic parameters and quality of life after posterior fusion surgery in individuals diagnosed with Adolescent Idiopathic Scoliosis (AIS). The main questions it aims to answer are:

  • Does a virtual reality based rehabilitation program after posterior fusion surgery have an effect on kinesiophobia, respiratory muscle strength, spinal mobility, physical activity, spinopelvic parameters and quality of life in individuals diagnosed with AIS?
  • Is the virtual reality-based rehabilitation program after posterior fusion surgery more effective for individuals diagnosed with AIS than the routine physiotherapy and rehabilitation program applied in the clinic?

They will compare it with the [routine physiotherapy and rehabilitation program] to see if the virtual reality-based rehabilitation program is effective in individuals with AIS after posterior fusion.

Participants :

After being evaluated in terms of kinesiophobia, respiratory muscle strength, spinal mobility, physical activity, spinopelvic parameters and quality of life, the Virtual Reality-Based Exercise Group will be given an exercise program via the games in Kinect Sports Ultimate for 30 minutes a day for a total of 6 weeks, 2 days . At the end of the 6 week, the participants will be re-evaluated and the results will be compared according to the control group.

Enrollment

28 estimated patients

Sex

All

Ages

10 to 18 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • Diagnosed with AIS December 10-18
  • Underwent posterior spinal fusion surgery
  • Post-operative (post-op) 6.during the week and after
  • Absence of vision, speech and hearing problems
  • Regular participation in the program to be implemented
  • Volunteering of individuals

Exclusion criteria

  • Have a history of previous spinal surgery
  • Have any contraindications to exercise
  • Have a mental problem
  • Have a neuromuscular, mesenchymal, rheumatic disease
  • Have pulmonary and cardiac complications

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Double Blind

28 participants in 2 patient groups

Virtual Reality Based Exercise Group
Experimental group
Description:
The Virtual Reality Based Exercise Group will be given an exercise program based on the games in Kinect Sports Ultimate (Soccer, Basketball, Skiing, Tennis, Baseball, Volleyball, Boxing, Track \& Field) for 30 minutes a day for a total of 6 weeks, 2 days a week. The games include movements such as lateral flexion, extension and flexion of the torso and upper limb movements, running, short-urea standing on one leg, jumping.
Treatment:
Other: To the Virtual Reality Based Exercise
Control Group
Active Comparator group
Description:
The participants who make up the control group will be followed up with a routine physiotherapy and rehabilitation program for 6 weeks.
Treatment:
Other: Routine physiotherapy and rehabilitation program

Trial contacts and locations

1

Loading...

Data sourced from clinicaltrials.gov

Clinical trials

Find clinical trialsTrials by location
© Copyright 2026 Veeva Systems