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Effectiveness of Virtual Reality Training in Gait Improvement of Post Stroke Patients

D

Dr. Hazrat Bilal PT

Status

Completed

Conditions

Stroke

Treatments

Device: Virtual Reality Training

Study type

Interventional

Funder types

Other

Identifiers

NCT05570032
KMU/IPMR/VR

Details and patient eligibility

About

This single group quasi-experimental study was conducted at Rafsan Neuro Rehab Center, Peshawar from October 2021 to February 2022. The sample size of study was 40 post stroke patients who were diagnosed on physical findings and other investigation like CT and MRI. The inclusion criteria were set as post-stroke patients for more than 3 months with 20 and above score on MAS scale and age of 55 to 65 years, while the exclusion criteria were defined as participants having traumatic brain injuries, degenerative brain diseases, post craniotomy tumor patients leading to hemiplegia, patients having recurrent episodes of stroke, stroke patient with dementia and score on MAS scale below 20.

Enrollment

40 patients

Sex

All

Ages

55 to 65 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • The inclusion criteria were set as post-stroke patients for more than 3 months
  • 20 and above score on MAS scale
  • age of 55 to 65 years

Exclusion criteria

  • The exclusion criteria were defined as
  • participants having traumatic brain injuries, degenerative brain diseases, post craniotomy tumor patients leading to hemiplegia,
  • patients having recurrent episodes of stroke,
  • stroke patient with dementia
  • score on MAS scale below 20.

Trial design

Primary purpose

Treatment

Allocation

N/A

Interventional model

Single Group Assignment

Masking

None (Open label)

40 participants in 1 patient group

virtual reality training
Experimental group
Description:
In intervention the participants took part in the VR training. The X-BOX 360 (Augmented virtual reality) device was used. The participants were guided about the virtual reality training including Kinect sports gamming (Trail 1. badminton, beach volley ball, Soccer goal keeping). Each training was performed for 15 minutes with 5 minutes break time. The whole training was performed for 8 weeks. After eight weeks final assessment was done through outcome measuring tools (TUG test, MAS scale, forward stepping test and Functional reach test).
Treatment:
Device: Virtual Reality Training

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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