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Effectiveness, Satisfaction, and Usability of Virtual Reality in the Management of Postoperative Pain in Patients Undergoing Knee Arthroplasty

U

Universidad Francisco de Vitoria

Status

Not yet enrolling

Conditions

Knee Arthroplasty

Treatments

Device: VIRTUAL REALITY

Study type

Interventional

Funder types

Other

Identifiers

NCT07286084
PI 94/25

Details and patient eligibility

About

The goal of this clinical trial is to evaluate the effectiveness of using virtual reality glasses to reduce the need for rescue analgesia in patients with acute postoperative pain after knee arthroplasty.

The main questions it aims to answer are:

  • What is the impact of virtual reality use on postoperative pain perception as measured by the Visual Analogue Scale (VAS)?
  • What potential adverse effects are associated with the use of virtual reality in the postoperative context?
  • What is the level of satisfaction and acceptance of virtual reality as a complementary strategy for pain management?
  • How does virtual reality influence quality of life and psychosocial variables in patients with acute postoperative pain after knee arthroplasty?

Full description

A single-blind, randomized controlled trial will be conducted to compare gaming, 360° video viewing, and usual care interventions. Participants will be recruited from the prehabilitation clinic at Hospital del Sureste (Arganda del Rey), and the study will follow the CONSORT guidelines for clinical crossover and parallel trials.

Three experimental groups will be tested, with interventions performed at three different time points during hospitalization, each session lasting between 10 and 30 minutes. The gaming group will play video games, the control group will view 360° videos, and the usual care group will receive standard analgesia according to the protocol.

Outcome measures will be assessed at baseline (3 months before the intervention), during the intervention, and 1 month after the intervention.

Enrollment

45 estimated patients

Sex

All

Ages

18+ years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • Adults ≥18 years of age, both sexes
  • Scheduled unilateral knee arthroplasty
  • Adequate cognitive and functional capacity to use virtual reality
  • Signed informed consent

Exclusion criteria

  • Neurological or psychiatric disorders (history of epilepsy, seizures, psychosis, schizophrenia, claustrophobia, tremor, rigidity)
  • Significant visual or hearing impairments that hinder VR use
  • Physical or motor limitations preventing the use of VR headsets or maintaining the required posture
  • Score ≥4 on the 4AT delirium screening tool
  • Pregnancy
  • Recreational drug or alcohol use
  • Inability to complete the intervention protocol

Trial design

Primary purpose

Supportive Care

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Double Blind

45 participants in 3 patient groups, including a placebo group

CONTROL
No Intervention group
Description:
CONVENTIONAL TREATMENT
EXPERIMENTAL
Experimental group
Description:
VR GAMES
Treatment:
Device: VIRTUAL REALITY
PLACEBO
Placebo Comparator group
Description:
VR VIDEOS 360º
Treatment:
Device: VIRTUAL REALITY

Trial contacts and locations

0

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Central trial contact

Jara María Esteban Sopeña, PhD Student

Data sourced from clinicaltrials.gov

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