ClinicalTrials.Veeva

Menu

Effects of an Augmented Reality Exercise Program in Older Adults

U

Universidade da Madeira

Status

Not yet enrolling

Conditions

Control Group
Traditional Exercise Program
Augmented Reality Exercise Program

Treatments

Other: Augmented reality exercise program
Other: Traditional exercise program

Study type

Interventional

Funder types

Other

Identifiers

NCT06549140
EGAMESPRR

Details and patient eligibility

About

This research aims to examine the effects of an augmented reality (AR) exercise program on physical fitness (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time, decision-making, and memory).

Enrollment

30 estimated patients

Sex

All

Ages

60 to 95 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Participants of both genders
  • 60 years or older
  • Autonomous community-dwelling older adults

Exclusion criteria

  • Neurological disorders
  • Cognitive impairment
  • Health limitations related to exercise participation

Trial design

Primary purpose

Supportive Care

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

30 participants in 3 patient groups

Control group
No Intervention group
Description:
Participants were not enrolled in organized exercise programs during the study (12 weeks).
Traditional exercise program
Experimental group
Description:
Participants enrolled in a traditional organized exercise program (group sessions) based on two weekly sessions of 45 to 60 minutes each for 12 weeks. These sessions are supervised by sports and exercise professionals, targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time and decision-making).
Treatment:
Other: Traditional exercise program
Augmented reality exercise program
Experimental group
Description:
Participants enrolled in an organized exercise program based on two weekly sessions of 45 to 60 minutes each for 12 weeks: one traditional session (group session) and one augmented reality (AR) session (individual session), both supervised by sports and exercise professionals. The AR session was designed to provide a full exercise session targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time, decision-making, and memory).
Treatment:
Other: Augmented reality exercise program

Trial contacts and locations

0

Loading...

Central trial contact

Francisco Santos, Mac; Cíntia França, PhD

Data sourced from clinicaltrials.gov

Clinical trials

Find clinical trialsTrials by location
© Copyright 2025 Veeva Systems