ClinicalTrials.Veeva

Menu

Effects of VR Training on Balance and Fall Risk of Patients With COPD

R

Riphah International University

Status

Enrolling

Conditions

COPD (Chronic Obstructive Pulmonary Disease)

Treatments

Other: Assigned Intervention for VR Training
Other: Assigned Intervention for Traditional Physical Therapy Training

Study type

Interventional

Funder types

Other

Identifiers

NCT06604754
Syeda Marium Nadeem

Details and patient eligibility

About

The aim of this study is to determine whether Virtual Reality (VR) training has significant effects on balance and fall risk of patients with COPD, with a focus on the patient group (GOLD STANDARD I & II). Additionally, the study determines whether VR training is a reliable substitute for traditional physical therapy balance.

Full description

Chronic Obstructive Pulmonary Disease (COPD) is the forth leading cause of mortality worldwide. COPD often impairs balance due to decreased physical activity, muscle weakness, and compromised respiratory function. Virtual Reality training addresses these issues by offering an immersive and engaging environment that enhances patient motivation and adherence to rehabilitation. The technology allows for personalized and controlled balance exercises, progressively increasing the difficulty to match the patient's skill level and providing real-time feedback. By integrating cognitive and motor tasks, VR promotes a comprehensive approach to balance training, improving sensory integration and postural control.

Research indicates that VR training can enhance both static and dynamic balance, helping patients maintain stability in various conditions. It improves the integration of sensory inputs crucial for balance, while also contributing to muscle strength and endurance. This results in a reduction in fall frequency, as patients become more adept at managing balance and are less likely to fall during daily activities. Additionally, VR training teaches specific fall prevention strategies and boosts patient confidence, which further mitigates the fear of falling-a common issue among COPD patients.

Incorporating VR training into physical therapy programs for COPD patients can be highly beneficial. Its ability to provide engaging and customizable exercises makes it a valuable tool in addressing balance issues and reducing fall risks. However, it is essential to ensure that VR training is conducted under proper supervision to avoid potential accidents, especially in patients with severe COPD or additional health concerns. Overall, VR training represents a significant advancement in rehabilitation, offering a novel and effective approach to managing balance and fall risks in COPD patients. The purpose of study is to determine whether VR training has significant effects on balance and fall risk of patients with COPD (GOLD standard stage I & II).

Enrollment

56 estimated patients

Sex

All

Ages

40 to 65 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • Both Male and Female
  • Diagnosed with mild to moderate COPD (GOLD stages I-II)
  • Age between 40-65 years
  • BBS score above 35 will be included.
  • COPD patients with oxygen saturation of above 88%.
  • Patients able to follow instructions / commands.

Exclusion criteria

  • Recent exacerbation of COPD requiring hospitalization within last 4 weeks.
  • Diagnosed with severe cognitive impairments.
  • Previous experience with VR-based rehabilitation.
  • Use of medication that could affect exercise response.

Trial design

Primary purpose

Other

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

56 participants in 2 patient groups

Virtual Reality Based Training
Experimental group
Description:
Virtual reality (VR) based balance training utilizes immersive digital environments to enhance balance and stability through interactive and engaging exercises. Patients wear VR headsets that create realistic scenarios where they perform various balance tasks, such as navigating virtual obstacles or maintaining stability on unstable surfaces. This technology offers the advantage of providing controlled, adjustable challenges that can be tailored to the patient's specific needs and progress. VR training often incorporates real-time feedback, which helps patients improve their balance in a motivating and dynamic setting.
Treatment:
Other: Assigned Intervention for VR Training
Traditional Physical Therapy Based Training:
Active Comparator group
Description:
Traditional physical therapy-based balance training focuses on improving stability and preventing falls through a variety of exercises and techniques. It typically begins with a comprehensive assessment to identify balance issues and set individualized goals. The training includes static exercises like single-leg stands, dynamic activities such as walking on uneven surfaces, and strengthening and flexibility exercises to enhance muscle control and range of motion. Coordination and functional training, including gait and daily activity simulation, are also integral. Additionally, patients receive education on fall prevention strategies and home safety. Regular monitoring ensures that the program is adjusted to the patient's progress and ongoing needs, ultimately enhancing balance and reducing fall risk.
Treatment:
Other: Assigned Intervention for Traditional Physical Therapy Training

Trial contacts and locations

1

Loading...

Central trial contact

Imran Amjad, PhD; Suman Sheraz, PhD

Data sourced from clinicaltrials.gov

Clinical trials

Find clinical trialsTrials by location
© Copyright 2026 Veeva Systems