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Effects of Wearing Progressive Addition Lens on Working Distance and Refractive Status in Adult Computer Users

T

The Hong Kong Polytechnic University

Status

Completed

Conditions

Video Game Play Using Handheld Computer

Treatments

Device: Spectacle lens

Study type

Interventional

Funder types

Other

Identifiers

NCT02775396
P14-0085

Details and patient eligibility

About

With the increasing reliance on tablet computers and smartphones in daily life, it is important to determine whether and how the prolonged usage of these handheld digital devices influences the working habits and refractive status. This study aimed to determine the effects of wearing conventional single-vision lenses vs. new progressive addition lenses on the working distance and refractive status while playing interactive video game in Chinese pre-presbyopic adult computer users.

Full description

Chinese adult computer users were recruited from two age cohorts. They were prescribed, in random order, with conventional single-vision lenses and progressive addition lenses designed for handheld digital display devices (iPad). Basic ocular parameters were measured through a comprehensive eye examination at the baseline visit. Working distance and refractive shift were measured immediately after delivering the lenses and after one month of lens wear. Working distance were recorded with an automatic ultrasound sensor while the participants were playing a 30-minute video game. Refractive-error shift before and after playing the video game were measured with an open-field autorefractor in both eyes and averaged.

Enrollment

64 patients

Sex

All

Ages

18 to 40 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Hong Kong Chinese
  • Computer users (computer usage >2hours/day)
  • Spherical-equivalent refractive errors between plano and -9.00D and cylindrical power ≤2.50D

Exclusion criteria

  • Anyone with visual acuity worse than 0 logMAR, anisometropia more than 2.00D, abnormal accommodative function, wearing rigid contact lens, and a history of ocular surgery and pathology

Trial design

Primary purpose

Basic Science

Allocation

N/A

Interventional model

Single Group Assignment

Masking

None (Open label)

64 participants in 1 patient group

Adult computer user
Experimental group
Description:
Wearing each of the two spectacle lens designs for one month in random sequence
Treatment:
Device: Spectacle lens

Trial contacts and locations

0

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Data sourced from clinicaltrials.gov

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