ClinicalTrials.Veeva

Menu

Efficacy Trial of Life Simulation Game to Routinize Adolescent HIV Testing

George Washington University (GW) logo

George Washington University (GW)

Status

Completed

Conditions

Hiv

Treatments

Other: Mobile Game
Other: Mobile Application

Study type

Interventional

Funder types

Other

Identifiers

NCT04917575
NCR191708

Details and patient eligibility

About

This study will aim to assess the acceptability, usability and efficacy of using state-of-the-art video game technology to increase HIV testing among adolescents and young adults (AYA) ages 13-24. AYA often lack awareness of their personal risk of contracting HIV and where to go for testing and care. This lack of awareness has contributed to poor uptake of HIV testing among AYA despite engagement in high risk behaviors. The goal of this project is to harness this strong motivation to play games to increase HIV testing. Previous games for behavior change have yielded early success for increasing target behaviors among their sample populations, yet research on increasing HIV testing among AYA through gaming has been limited. This intervention builds on prior formative work and is designed to offer AYA personally-tailored risk messages and supports their accessibility to HIV testing and prevention services through an innovative gaming approach that is sharable over social media with in-game rewards for sharing the game with peers. The specific aim of this study is to determine the efficacy of a life-simulation game in changing HIV testing, knowledge, and risk behaviors among AYA at risk for HIV.

Enrollment

300 patients

Sex

All

Ages

13 to 24 years old

Volunteers

Accepts Healthy Volunteers

Inclusion and exclusion criteria

Inclusion Criteria:

  • age 13-24
  • self-reported HIV negative or unknown status
  • self-reported ever sexually active
  • resident of the DC metropolitan region which includes the District of Columbia, Maryland and Virginia for at least the next 6 months
  • Is able to provide informed consent or assent
  • able to complete all study procedures in English
  • has own mobile phones and be willing to use them for the study.

Trial design

Primary purpose

Screening

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

300 participants in 2 patient groups

Mobile Game
Experimental group
Description:
An enhanced life-simulation prototype of a playable interactive game to increase HIV testing, risk assessment tool, and HIV and pre-exposure prophylaxis (PrEP) locators embedded within the game.
Treatment:
Other: Mobile Game
Mobile Application
Active Comparator group
Description:
A mobile application that will include basic information on HIV basics (e.g., routes of transmission, data on the epidemiology of HIV among youth), prevention information on HIV testing and PrEP, as well as a link to the HIV risk estimator, and HIV testing and PrEP locators.
Treatment:
Other: Mobile Application

Trial contacts and locations

1

Loading...

Central trial contact

Amanda D Castel, MD,MPH

Data sourced from clinicaltrials.gov

Clinical trials

Find clinical trialsTrials by location
© Copyright 2026 Veeva Systems