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This activity will have the objective of establishing the validity of in-game emotion regulation abilities assessment for adolescents and young adults.
Full description
Each level of the REThink LIFE online game dedicated to training a specific ER skill has an assessment task for emotion recognition, stress reactivity, mindfulness and positive attention abilities. The aim of this study will be to investigate the validity of in-game performance measurements or scores as indicators of adolescents and young adults' emotion regulation abilities.
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230 participants in 1 patient group
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Oana A. David, Ph.D
Data sourced from clinicaltrials.gov
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