Status
Conditions
Treatments
About
This study aims to compare the effect of conventional cardiopulmonary resuscitation (CPR) training and CPR training with added virtual reality (VR) on trainee self-efficacy.
Full description
This study aims to compare the conventional cardiopulmonary resuscitation (CPR) training program (HEROS CPR training program) with the HEROS VR (virtual reality) CPR training program to which the newly developed VR curriculum was added. The experimental group is the HEROS VR training group, and CPR training is conducted for approximately 60 minutes for 6 to 8 trainees per training. At the start and the end of the training, students are taught about cardiac arrest, recognition of emergency situations, and reporting to 119 by watching VR, and in the middle part, they practice chest compressions by watching conventional HEROS video. The control group is the existing HEROS training group. To control variables, the number of trainees per training was limited to 6 to 8, and the existing video-based CPR training was implemented. The investigators will conduct a Modified Basic Resuscitation Skills Self-Efficacy scale survey before and after training to compare the difference in the improvement of trainees' self-efficacy evaluation of CPR after CPR training in the HEROS VR curriculum and the existing HEROS curriculum.
Enrollment
Sex
Ages
Volunteers
Inclusion criteria
Exclusion criteria
Primary purpose
Allocation
Interventional model
Masking
75 participants in 2 patient groups
Loading...
Central trial contact
STEPHEN LEE, MD, MA
Data sourced from clinicaltrials.gov
Clinical trials
Research sites
Resources
Legal