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Examining of Occupational Balance, Executive Functions, and Quality of Life of Adolescents with Internet Gaming Disorder

B

Bezmialem Vakif University

Status

Completed

Conditions

Internet Addiction Disorder

Study type

Observational

Funder types

Other

Identifiers

NCT06497166
BEZMIALEM-BDEMIRCI-2024-001

Details and patient eligibility

About

Internet gaming disorder leads to social problems and isolation, neglect of daily responsibilities, behavioral disorders, and cognitive and physical impairments. It is thought that assessing the occupational profiles and cognitive functions of adolescents with internet gaming disorder will bring a new perspective to the occupational therapy literature. The aim of the present study is to examine the occupational balance, executive functions, and quality of life of adolescents with internet gaming disorder.

Full description

The study, planned to be conducted with individuals aged 12-18 who are followed up in the Child and Adolescent Mental Health and Diseases outpatient clinic of Bezmialem Vakif University and diagnosed with internet gaming disorder according to DSM-V diagnostic criteria, will include a total of 62 participants, with 31 in the study group and 31 in the healthy control group. All individuals who provide written consent will be administered the Sociodemographic Data Form, Internet Gaming Disorder Scale, Teenage Executive Function Inventory, Pediatric Quality of Life Inventory-Adolescent Form, and Adolescent Occupational Balance Scale, and the results will be recorded. The obtained results will be statistically analyzed.

Enrollment

62 patients

Sex

All

Ages

12 to 18 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Diagnosed with Internet Gaming Disorder
  • Aged between 12 and 18
  • Proficiency in Turkish
  • Open to communication and cooperation
  • Willing to participate in the study
  • No reported cognitive impairment

Exclusion criteria

  • Additional psychiatric diagnosis
  • Having a neurological problem that would impair communication and collaboration

Trial design

62 participants in 2 patient groups

Research Group
Description:
12-18 year old adolescents diagnosed with internet gaming disorder
Control Group
Description:
12-18 year old healthy adolescents

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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