ClinicalTrials.Veeva

Menu

Exercising With Computers in Later Life (EXCELL)

N

NHS Grampian

Status

Completed

Conditions

Accidental Falls
Exercise

Study type

Observational

Funder types

Other

Identifiers

NCT01082042
BGS05/2008

Details and patient eligibility

About

This is a pilot study to assess whether balance training with the Nintendo® Wii is comparable to a physiotherapist-led falls group in terms of improvement in balance. The acceptability of the Nintendo® Wii will also be assessed.

Full description

The population is ageing and as a result medical staff and allied health professionals are likely to see an increase in the number of patients with falls. Community dwelling individuals over 65 fall at a rate of 30% per year. This risk increases with advancing age. Falls have significant consequences for both the individual and the population as a whole. Falls risk increases with age due to increased body sway, a reduction in reaction times, deterioration in the efficiency of the walking pattern and diminished balance.

People who fall should be referred for multidisciplinary falls assessment. Locally, patients are assessed by the multidisciplinary team and, if appropriate, attend falls group. This group consists of a 12 week exercise program to improve balance and muscle strength (patients attend the group up to 3 times weekly). Previously trials have shown variable compliance with exercise programs but locally compliance is felt to be good. Falls groups aim to reduce falls through the benefits of exercise; improvement in muscle strength,balance, general fitness and well being. It has been shown that exercise has statistically significant beneficial effects on balance.

Due to advances in technology, equipment has been produced to improve balance on both the medical and commercial market. There is a large variability in cost between this equipment with commercial prices being much lower. The Wii has been very successful in encouraging sedentary youths to partake in exercise (all be it in a limited form). WiiFit is a specifically designed "game" for the Wii to improve balance with an element of entertainment value.

This project is important due the large number of falls that occur in the community and the significant impact this has on an under resourced NHS. It is timely because the WiiFit has only just been introduced into the market. Through the use of a Wii, balance training may be more enjoyable and as a result elderly community dwellers may be more likely to participate in exercise programmes. The Wii is considerably cheaper than the medical alternatives and if an improvement can be shown in post-intervention balance assessments, then we have to consider whether the use of similar equipment should be instituted in falls groups.

Enrollment

21 patients

Sex

All

Ages

70+ years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • age 70 years or older
  • living locally in the community (in either sheltered accommodation or own home
  • fallen at least once in the preceding 12 months
  • abbreviated mental test (AMT) of seven or over

Exclusion criteria

  • wheelchair bound
  • people living in a care home or long-term hospital care.

Trial design

21 participants in 2 patient groups

Standard Care
Description:
Individuals who attended the local falls group
Intervention group
Description:
Individuals who undertook the 12 week exercise (Nintendo WiiFit) intervention

Trial contacts and locations

1

Loading...

Data sourced from clinicaltrials.gov

Clinical trials

Find clinical trialsTrials by location
© Copyright 2026 Veeva Systems