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Exploring the Synergistic Effects of Virtual Reality and Retrogressive Imagery on Basketball Free Throw Performance and Self-efficacy Among University Students: A Randomized Controlled Trial

W

Wu Jiarun

Status

Completed

Conditions

RETI
VR
FTSE

Treatments

Behavioral: Retrogressive imagery (RETI)
Behavioral: Virtual Reality (VR)

Study type

Interventional

Funder types

Other

Identifiers

NCT06565533
USM/JEPeM/22050298

Details and patient eligibility

About

This research contributes to the growing body of evidence supporting the use of mental training techniques in sports. By demonstrating the effectiveness of RETI and VR in improving FT performance and FTSE, this study provides valuable insights for coaches, athletes, and sports psychologists.

Enrollment

45 patients

Sex

All

Ages

17 to 23 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

participants to be university students aged 17 to 23 years, with the ability to read and communicate in Mandarin.

Exclusion criteria

students with visual, auditory, or other motor impairments

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

45 participants in 2 patient groups

Retrogressive imagery (RETI)
Experimental group
Description:
RETI protocol was implemented over eight weeks, gradually simplifying the imagery script to focus on essential aspects of the free-throw (FT) shooting technique.
Treatment:
Behavioral: Virtual Reality (VR)
Behavioral: Retrogressive imagery (RETI)
Virtual Reality (VR)
Experimental group
Description:
Using Virtual Reality (VR) technology, participants are fully immersed in an intense basketball game experience.
Treatment:
Behavioral: Virtual Reality (VR)
Behavioral: Retrogressive imagery (RETI)

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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