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Game-Based Digital Intervention for Relieving Depression and Anxiety Symptoms

A

Adai Technology

Status

Completed

Conditions

Depression
Anxiety

Treatments

Behavioral: cognitive and behavioral intervention
Behavioral: Reinforcement learning algorithm powered cognitive and behavioral intervention

Study type

Interventional

Funder types

Other

Identifiers

Details and patient eligibility

About

Objective: To collect preliminary data and assess the preliminary effectiveness of a game-based digital therapeutics (DTx) intervention for individuals with symptoms of anxiety and depression, and to investigate whether reinforcement learning (RL) can personalize the intervention and enhance effectiveness. Design: Randomized controlled trial with three arms. Setting: Internet-based recruitment and delivery of the intervention. Participants: 223 individuals with symptoms of anxiety and depression, aged between 18 and 50 years. Interventions: Participants were randomly assigned to one of three groups: game-based DTx with RL algorithm (RL algorithm group), game-based DTx without RL algorithm (no algorithm group), and a blank control group. Main Outcomes and Measures: The primary outcomes were reductions in symptoms of anxiety and depression, measured using the Patient Health Questionnaire-9 and Generalized Anxiety Disorder 7-item scales. Response rates and rates of recovery, as well as the impact of demographic variables, were also examined.

Enrollment

223 patients

Sex

All

Ages

18 to 60 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  1. age between 18 and 60 years;
  2. having a PHQ-9 score or a GAD-7 score upon enrollment;
  3. being able to operate a smartphone fluently;
  4. having normal vision after correction

Exclusion criteria

  1. clinical diagnoses of severe psychiatric conditions such as schizophrenia or bipolar disorder;
  2. at high risk of suicide or self-harm;
  3. having significant cognitive impairments;
  4. active substance abuse or dependence;
  5. currently undergoing other psychological or pharmacological treatments for depression or anxiety;
  6. pregnant individuals or those with postpartum depression, and those with serious physical health conditions that could impact mental health.

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Single Blind

223 participants in 3 patient groups

Blank Control
No Intervention group
Description:
No intervention
RL Algorithm Intervention
Experimental group
Treatment:
Behavioral: Reinforcement learning algorithm powered cognitive and behavioral intervention
No Algorithm Active Control
Active Comparator group
Treatment:
Behavioral: cognitive and behavioral intervention

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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