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The goal of this clinical trial is to learn if a game-based intervention can enhance psychological resilience and promote positive affectivity in adults who have experienced major life stress.
The main questions it aims to answer are:
Researchers will compare the game-based intervention to a waitlist control group to see if the game leads to better emotional and mental health outcomes.
Participants will:
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50 participants in 2 patient groups
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Associate Professor, Principle Investigator
Data sourced from clinicaltrials.gov
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