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Emerging technologies that utilize motion capture integrated with engaging software offer new methods for increasing engagement and movement in patients admitted to the hospital. Hospitalized patients are often limited to sedentary activities, spending the majority of their time in bed, which can contribute to deconditioning and functional mobility deficits. This study seeks to explore the feasibility of a tool designed to promote movement through engaging gameplay that is acceptable to both clinicians and families.
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Interventional model
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30 participants in 1 patient group
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Man Yee Suen, MMedSc; Thomas Caruso, MD, PhD
Data sourced from clinicaltrials.gov
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