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Lifestyle Intervention With an Interactive Video Game for Type 2 Diabetes Patients

W

West German Center of Diabetes and Health

Status and phase

Completed
Early Phase 1

Conditions

Type 2 Diabetes Mellitus

Treatments

Device: interactive videogame Wii Fit Plus
Other: waiting

Study type

Interventional

Funder types

Other
Industry

Identifiers

NCT01735643
Wii study

Details and patient eligibility

About

Due to overweight and unhealthy lifestyle the number of patients with type 2 diabetes mellitus is increasing. Although in early phases the disease might be successfully treated by lifestyle change patients lack for motivation. Instead of increasing anti-diabetic medication a highly motivational system with low inhibition threshold is needed. Therefore, the investigators analyzed if regular use of the interactive videogame Wii Fit Plus over 12 weeks is able to improve HbA1c and weight in patients with type 2 diabetes.

Full description

Patients with type 2 diabetes were recruited via treating physicians or articles in magazines and newspapers. Participants were randomized in an intervention and a control group. The intervention group was sent the Wii, the balance board and the interactive video game Wii Fit Plus and were instructed to use these items 30 minutes each day during the next 12 weeks. The control group got the items 12 weeks later. At begin and after 12 weeks of intervention participants (and additionally for the control group: after 12 weeks of waiting phase) sent their health parameters, which had been measured in the context of the disease management program type 2 diabetes as well as questionnaires about physical activity and quality of life to the study center.

Enrollment

220 patients

Sex

All

Ages

50 to 75 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • type 2 diabetes mellitus
  • diabetes duration < 5 years
  • age 50-75 years
  • body mass index > or equal to 27 kg/m2
  • participating in the disease management programme type 2 diabetes mellitus
  • physical and mental able for study participation

Exclusion criteria

  • insulin or antidiabetic medication (exception: Metformin and DPP-IV-Inhibitors)
  • regular physical activity
  • depression
  • tumors
  • change of smoking status during the past 6 months or during the study
  • participation in other studies during the past 6 months

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

220 participants in 2 patient groups

interactive videogame intervention
Experimental group
Treatment:
Device: interactive videogame Wii Fit Plus
waiting group
Experimental group
Treatment:
Other: waiting

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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