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Motivational Interviewing and Addiction (MI-IA-DGA)

G

Gazi University

Status

Completed

Conditions

Game Addiction, Video
Internet Addiction

Treatments

Behavioral: Motivational interviewing

Study type

Interventional

Funder types

Other

Identifiers

NCT06721702
09.05.2023-757

Details and patient eligibility

About

The increasing use of the internet makes understanding games among adolescents different by moving it to the virtual environment and increases the digital game addiction risk. Especially among adolescents, digital games have become a popular activity and often a means of socialization. With the widespread use of smartphones, digital gaming has transformed from computer and console-based to a multi-platform activit. In addition, long-term digital games cause symptoms such as anxiety and depression through increased interpersonal loneliness and decreased relationships. This situation has caused recent research to focus on the effects of digital gaming activities on individuals.

Full description

Internet addiction and digital game addiction, which are the negative side of rapidly developing digital technologies and increasing internet accessibility, are of global concern. Therefore, implementing interventions for internet and digital game addiction can be an effective approach to prevent physical, mental, environmental, and social problems caused by addiction. In this context, it is predicted that motivational interviewing may be an appropriate approach in combating internet and digital game addiction. Motivational interviewing is a client-centered psychotherapeutic approach that helps the person with ambivalence make positive decisions, achieve specific and better goals, and increase internal motivation for change. It is thought that motivational interviewing could contribute to reducing addictive behaviors by evaluating the effect of motivational interviewing on both internet addiction and digital game addiction at the same time.

Enrollment

88 patients

Sex

All

Ages

14 to 16 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Being a ninth-grade student
  • Being in the intention or pre-intention stage according the change assessment form
  • Being addicted to digital games
  • Having family approval
  • Volunteering to participate in the research

Exclusion criteria

• Having any physical and mental illness

Trial design

Primary purpose

Basic Science

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

88 participants in 2 patient groups

Intervention group: Motivational Interviewing
Experimental group
Description:
The motivational interview, consisting of six sessions, including the preparation session, was applied to the intervention group.Each session lasted an average of 40 minutes. Motivational interviewing sessions were conducted with nine different groups consisting of five people in the intervention group.
Treatment:
Behavioral: Motivational interviewing
Control Group
No Intervention group
Description:
Control group did not receive any intervention other than the daily routine practices.

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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