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Presyncope (Syncope) Prevention Study (PS^2)

Duke University logo

Duke University

Status

Completed

Conditions

Syncope, Vasovagal

Treatments

Device: Buzzy® and Electronic Game

Study type

Interventional

Funder types

Other
Other U.S. Federal agency

Identifiers

NCT04772755
Pro00107635

Details and patient eligibility

About

This study was a prospective, randomized clinical trial that was conducted in adolescents (10 through 14 years of age) receiving at least one recommended intramuscularly administered vaccine to evaluate the efficacy and acceptability of using two different, simultaneously administered interventions that might prevent post-vaccination presyncope, and by extension syncope. The two interventions evaluated together were Buzzy®, which is a medical device designed to reduce vaccination pain, and an electronic game. The investigators evaluated both interventions when administered simultaneously (Buzzy® and electronic game). The investigators enrolled approximately 340 subjects into this study. Eligible adolescents were randomized (1:1) to either the intervention or control group: 1) intervention (Buzzy® and electronic game); or 2) control (usual care) to assess for acceptability and efficacy. Detailed data were collected and described from study participants including demographics, medical history, baseline generalized and state anxiety, and needle phobia. Participants were observed for 20 minutes following receipt of vaccines and reassessed for post-vaccination state anxiety, immediate and subsequent post-vaccination pain (within 1 minute and at 10 minutes), and the occurrence of witnessed syncope or presyncope, and presyncopal symptoms as rated by the modified Blood Donation Reactions Inventory (BDRI). Participants were asked to assess their acceptability of the intervention.

Enrollment

338 patients

Sex

All

Ages

10 to 14 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  1. 10 years through 14 years of age
  2. The subject must be receiving at least one vaccine delivered intramuscularly
  3. The parent/guardian must be willing and capable of providing written informed consent for the adolescent and the adolescent must be willing and capable of providing assent.
  4. The subject must be willing to stay for the completion of all study-related activities.
  5. Parent/guardian and adolescent must speak and read English by self-report
  6. Parent/guardian must be willing to let their child select an electronic game to play during the study

Exclusion criteria

  1. Receipt of investigational or experimental vaccine or medication within the previous two weeks
  2. Receipt of routine injectable medication
  3. Permanent indwelling venous catheter
  4. Blood drawn within the past hour or scheduled for a blood draw during the post-vaccination observation period
  5. Injection of medication during the past hour or scheduled for injection of medication during the observation period.
  6. Cold intolerance or cold urticaria
  7. Raynaud's phenomenon
  8. Sickle cell disease
  9. Significant visual impairment or blindness
  10. Significant auditory impairment or deafness
  11. Febrile (>38.0°C) or acutely ill individuals
  12. Upper arm or shoulder pain or injury
  13. Video game-induced seizures
  14. Adolescent or parent/Guardian is an immediate relative of study staff or an employee who is supervised by study staff.
  15. Any condition that would, in the opinion of the site investigator, place the participant at an unacceptable risk of injury or render the participant unable to meet the requirements of the protocol

Trial design

Primary purpose

Prevention

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

338 participants in 2 patient groups

Usual Care
No Intervention group
Description:
Participants received usual care that followed administration of a vaccine and a 20 minute post vaccination observation period.
Buzzy ® and Electronic Game
Experimental group
Description:
Buzzy® was applied to the arm receiving vaccination for 30-60 seconds prior to vaccination and removed following vaccination. For the electronic game, participants were instructed to select a game from a prepopulated list of games on a tablet provided by the study team and then played that game for a specified amount of time before, during and after the vaccination administration.
Treatment:
Device: Buzzy® and Electronic Game

Trial documents
3

Trial contacts and locations

2

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Data sourced from clinicaltrials.gov

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