ClinicalTrials.Veeva

Menu

Promoting Healthy Lifestyles Using Mobile Phones

Stanford University logo

Stanford University

Status

Completed

Conditions

Health Behavior

Treatments

Behavioral: Mobile Intervention for Lifestyle Eating/Exercise @ Stanford

Study type

Interventional

Funder types

Other

Identifiers

NCT01516411
SU-09162011-8409

Details and patient eligibility

About

The purpose of this research is to test programs to increase physical activity and reduce sedentary behavior using motivational messages over a cell phone.

Full description

We want to learn if conceptually-based behavioral interventions for promoting increased physical activity and decreased sedentary behavior via state-of-the-art mobile phones will be efficacious at improving these behaviors relative to commercially available Android applications as a control. If efficacious, these types of intervention programs could be disseminated to a wide variety of sedentary and underactive adults at a relatively low cost. This could have a potentially significant impact on promoting improved health such as reduced obesity, a key problem within the U.S.

Enrollment

130 patients

Sex

All

Ages

45 to 90 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • aged 45 and older, currently sedentary, owns and uses a cell phone but not a Smartphone, willing to be randomly assigned

Exclusion criteria

  • free of clinically evident cardiovascular disease or any other medical condition or disorder that would limit participation in moderate intensity physical activities akin to brisk walking

Trial design

Primary purpose

Prevention

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

130 participants in 4 patient groups

Cognitive app
Active Comparator group
Description:
Cognitive app promotes behavior change via goal setting, feedback, and problem solving
Treatment:
Behavioral: Mobile Intervention for Lifestyle Eating/Exercise @ Stanford
Social app
Active Comparator group
Description:
Social app promotes behavior change via social relationships and feedback
Treatment:
Behavioral: Mobile Intervention for Lifestyle Eating/Exercise @ Stanford
Affect app
Active Comparator group
Description:
Affect app promotes behavior change via game-like elements including the use of a bird avatar as a visual representation of one's activities and operant conditioning
Treatment:
Behavioral: Mobile Intervention for Lifestyle Eating/Exercise @ Stanford
Nutrition app
Active Comparator group
Description:
Nutrition app promotes behavior change bvia tracking of food consumption
Treatment:
Behavioral: Mobile Intervention for Lifestyle Eating/Exercise @ Stanford

Trial contacts and locations

1

Loading...

Data sourced from clinicaltrials.gov

Clinical trials

Find clinical trialsTrials by location
© Copyright 2026 Veeva Systems