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Response of Lipid Profile to Virtual Reality Games Versus Moderate Aerobic Exercise Training in Children With Obesity

B

Badr University

Status

Completed

Conditions

Body Mass Index
Obesity
Adolescent Obesity
Obese Children and Adolescents

Treatments

Other: Moderate Intensity Aerobic Exercise
Other: Virtual reality games exercise
Other: Dietary Advices

Study type

Interventional

Funder types

Other

Identifiers

NCT07073651
IRB00014233-8

Details and patient eligibility

About

This trial is aiming to study the effect of virtual reality video gaming in comparison with moderate intensity aerobic exercises on lipid profile in children with Obesity

Full description

The study will assess whether virtual reality games, dietary advices and moderate intensity aerobic exercise lead to significant differences in lipid profile in class I obese adolescent children. Additionally, the study will examine whether these interventions has impacts on the children body mass index.

Enrollment

120 patients

Sex

All

Ages

11 to 18 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • Obese adolescent children
  • age from 11 to 18 years old only.
  • Class I Obesity (Body Mass Index from 30 to 34.99 kg/m2)
  • Clinically and medically stable
  • Without any impairment of sensation or other neurological or psychological problems.

Exclusion criteria

  • Adolescents with visual and/or auditory defects
  • Normal weight adolescent children (Body Mass Index from 18 to 24.99 kg/m2) or below average weight (BMI less than 18 kg/m2) or Class II and III Obesity (BMI above 35 kg/m2)
  • Children with significant tightness and/or deformity of upper or lower limbs
  • Participants with neurological disorders that affect balance or mentality (e.g. epilepsy).
  • Adolescents with advanced radiographic changes include: Bone destruction, Bony ankylosis, Knee joint subluxation, and Epiphysial fracture)
  • Any lower limb deformities in the lower limbs.
  • Participants with cardiopulmonary diseases.
  • Diabetic children or those under insulin therapy, uncontrolled bronchial asthma, anemia, and Pathological causes of obesity (endocrinal, genetic syndromes...etc.).

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

120 participants in 2 patient groups

Virtual Reality Exercise
Experimental group
Description:
The experimental group included 60 adolescent obese children of both genders (class I obesity, BMI: 30-34.99) who received diet advices and virtual reality exercises 5 times per week for 12 weeks. Each participating child started the session with 5 minutes warming up exercises then followed by the main part which was consisted of 30 min of exercise where the child played the game using virtual reality X-Box and did different physical activities that included both the upper and lower extremities according to the game's requirements, and after that a 5 min cool-down part that involved some static flexibility exercise to allow the heart rate to lower, the total session that would be applied about 40 min (including 30 mins of Virtual reality exercises)
Treatment:
Other: Dietary Advices
Other: Virtual reality games exercise
Moderate intensity aerobic exercise
Active Comparator group
Description:
This group serves as the control group, it included 60 adolescent obese children of both genders (class I obesity, BMI: 30-34.99) who received diet advice and moderate intensity aerobic exercises (using treadmill training) 5 times per week for 12 weeks. Each participating child started the session with 5 minutes of warming-up exercises. Then the main exercise phase is performed at 50-60% of age-predicted peak heart rate using a treadmill for 30 minutes. Finally, a 5 min cool-down period is allowed, the total session took 40 minutes.
Treatment:
Other: Dietary Advices
Other: Moderate Intensity Aerobic Exercise

Trial contacts and locations

2

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Data sourced from clinicaltrials.gov

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