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Social and Financial Incentives to Increase Physical Activity Among Overweight and Obese Veterans

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VA Office of Research and Development

Status

Completed

Conditions

Physical Activity

Treatments

Behavioral: Social Incentive Gamification
Behavioral: Financial Incentive
Behavioral: Support Sponsor

Study type

Interventional

Funder types

Other U.S. Federal agency

Identifiers

NCT03563027
CDX 18-003
HX-001922-01 (Other Grant/Funding Number)

Details and patient eligibility

About

In this randomized, controlled trial the investigators will compare the use of social and financial incentive-based interventions to increase physical activity among overweight and obese Veterans during a 12-week intervention with 8 weeks of follow-up.

Full description

In this 3-arm randomized trial, the investigators will compare the effectiveness of a social incentive-based gamification intervention with and without loss-framed financial incentives to increase physical activity relative to a control among overweight and obese adults Veterans. All Veterans will use a Fitbit wearable device to establish a baseline step count, select a step goal increase of 33% to 50% above baseline and then participate in a 12-week intervention and 8-week follow-up period. The two intervention arms will be entered into a game with points and levels designed using insights from behavioral economics. They will be asked to select a social support partner who will receive weekly updates on their progress in the game. Veterans in one arm will also receive loss-framed financial incentives allocated to an account each week during the intervention and financial incentives taken away each day the step goal was not achieved.

Enrollment

180 patients

Sex

All

Ages

18+ years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • Veterans
  • Body mass index of 25 or greater
  • Access to smartphone or tablet to sync wearable device data
  • Interest in participating in a 20-week physical activity program

Exclusion criteria

  • Already participating in a physical activity research study
  • Unable to provide informed consent
  • Unsafe or infeasible to participate
  • No access to smartphone or table to sync wearable device data

Trial design

Primary purpose

Health Services Research

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Double Blind

180 participants in 3 patient groups

Control
No Intervention group
Description:
This arm serves as control and uses a wearable device to track daily step counts
Social Incentive Gamification
Experimental group
Description:
This arm uses a wearable device to track daily step counts, is entered into social incentive gamification, and selects a support sponsor
Treatment:
Behavioral: Social Incentive Gamification
Behavioral: Support Sponsor
Social Incentive Gamification and Financial Incentive
Experimental group
Description:
This arm uses a wearable device to track daily step counts, is entered into social incentive gamification, selects a support sponsor, and receives a financial incentive
Treatment:
Behavioral: Social Incentive Gamification
Behavioral: Financial Incentive
Behavioral: Support Sponsor

Trial documents
2

Trial contacts and locations

2

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Data sourced from clinicaltrials.gov

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