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Technology-Based Distractions for Minor Procedures

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Stanford University

Status

Begins enrollment in 1 month

Conditions

Procedural Anxiety
Anxiety

Treatments

Behavioral: Immersive technology
Behavioral: Standard of Care

Study type

Interventional

Funder types

Other

Identifiers

Details and patient eligibility

About

The purpose of this study is to determine if non-invasive distracting devices (Virtual Reality headset, Augmented Reality Headset) are more effective than the standard of care (i.e., no technology-based distraction) for decreasing anxiety and pain scores in pediatric patients undergoing various minor procedures (i.e lumbar punctures and cardiac catheterization). The anticipated primary outcome will be a reduction of overall cumulative medication and secondary outcomes include but are not limited to: physician satisfaction, discharge time, pain scores, anxiety scores, and procedure time.

Enrollment

200 estimated patients

Sex

All

Ages

4 to 17 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • Pediatric patient age between 4-17
  • English speaking
  • Parental consent/patient assent
  • Undergoing minor procedure(s) at LPCH or Stanford Hospital

Exclusion criteria

  • Patient does not consent
  • Legal guardian not present to obtain consent
  • Patient with a significant neurological condition or major developmental disability
  • Patient experiencing nausea
  • Patient with active infection of the face or hand
  • A history of severe motion sickness
  • A history of visual problems
  • A history of seizures caused by flashing light
  • Major surgery within the last 48 hours
  • Patients who are clinically unstable or require urgent/emergent intervention
  • Patient or parental preference for general anesthesia

Trial design

Primary purpose

Supportive Care

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

200 participants in 2 patient groups

Standard of Care group
Active Comparator group
Description:
No immersive technology will be assigned to the participant. Participant will use their own distraction method.
Treatment:
Behavioral: Standard of Care
Immersive Technology grorup
Experimental group
Description:
Immersive technologies including VR headsets, a bluetooth haptic device (Buddy Guard), a screen and projector (BERT), and a tablets with a game will be randomly assigned to the participants. Each participant will receive one technological intervention.
Treatment:
Behavioral: Immersive technology

Trial contacts and locations

1

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Central trial contact

Man Yee Suen, MMedSc; Thomas Caruso, MD, PhD

Data sourced from clinicaltrials.gov

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