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The Effect of Diabetes Education Digital Games and Video Animation on Quality of Life

P

Pamukkale University

Status

Completed

Conditions

Type 1 Diabetes Mellitus

Treatments

Behavioral: digital game and video animation based diabetes education

Study type

Interventional

Funder types

Other

Identifiers

NCT05649553
GPehlivan
Sebahat ALTUNDAĞ, Assoc. Prof. (Other Identifier)

Details and patient eligibility

About

This research will be conducted to evaluate the effect of digital game and video animation-based diabetes education on the quality of life of children with Type 1 Diabetes. HbA1c, diabetes knowledge and Quality of Life Scale in Children with Diabetes (PedsQL 3.0) score will be taken into consideration when evaluating the quality of life of children with type 1 diabetes.

Full description

This research was conducted to examine the effects of diabetes education given to children with Type 1 Diabetes Mellitus with digital game and video animation on quality of life and metabolic control. The study is a single-blind, randomized controlled trial. It was conducted with a total of 55 children with Type 1 Diabetes Mellitus, including the experimental (n=27) and control group (n=28). Diabetes education was given to the experimental group with digital games and video animations. Data were collected before the training, at the 3rd and 6th months after the training. Research data were collected with "Descriptive Information Form", "Quality of Life Scale in Children with Diabetes Mellitus" and "Metabolic Control Parameters Follow-up Form". Children in the control group received routine outpatient examination/check-up and diabetes education by a diabetes nurse. Children in the intervention group were given digital game and video animation-based training, as well as routine outpatient examination/check-up and training given by a diabetes nurse.

Enrollment

55 patients

Sex

All

Ages

8 to 12 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Children's willingness to participate in the research (written consent of their parents, verbal consent was obtained from the children),
  • Being between the ages of 8-12,
  • Having been diagnosed with Type 1 Diabetes Mellitus at least 1 year ago
  • To have regular follow-ups,
  • No communication disability (speech, hearing, vision problems)
  • It means having a device (computer) with internet connection at home and being able to use it.

Exclusion criteria

  • Having any chronic disease together with diabetes,
  • Using an insulin pump

Trial design

Primary purpose

Supportive Care

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Single Blind

55 participants in 2 patient groups

Intervention Group
Experimental group
Description:
Experimental: Intervention Group Application of the Introductory Information Form and the "Quality of Life Scale in Children with Diabetes Mellitus (PedsQL 3.0 Diabetes Scale)" test Giving digital game and video animation-based diabetes education to the children in the experimental group, in addition to the education given by the diabetes nurse, Applying the first post-training follow-up test to children in the experimental and control groups 3 months after the training. Applying the post-training-2nd follow-up test to the children in the experimental and control groups 6 months after the training.
Treatment:
Behavioral: digital game and video animation based diabetes education
Control Group
No Intervention group
Description:
The control group received routine nursing care in the endocrine policlinic.

Trial contacts and locations

1

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Central trial contact

Gamze TINMAZ PEHLİVAN, MSc

Data sourced from clinicaltrials.gov

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