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The Effect of Virtual Reality Exercises on Balance in Patients With Osteoporosis

N

Nigde Omer Halisdemir University

Status

Unknown

Conditions

Osteoporosis

Treatments

Other: Virtual Reality

Study type

Interventional

Funder types

Other

Identifiers

NCT04780997
NigdeOHU

Details and patient eligibility

About

Osteoporosis is a systemic disease characterized by low bone mass and increased bone fragility and increased fracture likelihood as a result of deterioration of the bone tissue microstructure.One of the important conditions determining the fracture risk in osteoporosis patients is fall. Balance exercises are perform to reduce the risk of falling.Virtual reality games are used in balance studies in many rehabilitation areas. The aim of this study is to investigate the effect of virtual reality exercises on balance.

Full description

Osteoporosis is a systemic disease characterized by low bone mass and increased bone fragility and increased fracture likelihood as a result of deterioration of the bone tissue microstructure.One of the important conditions determining the fracture risk in osteoporosis patients is fall. Balance exercises are perform to reduce the risk of falling.Virtual reality games are used in balance studies in many rehabilitation areas. The aim of this study is to investigate the effect of virtual reality exercises on balance patients with osteoporozis.

Enrollment

20 estimated patients

Sex

Female

Ages

50+ years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • diagnosed with primary osteoporosis

Exclusion criteria

  • history of inflammatory rheumatic disease
  • history of vestibular and cerebellar disease
  • diseases affecting the central and peripheral nervous system (Parkinson's, stroke, ataxia, dementia, multiple sclerosis, peripheral neuropathy

Trial design

Primary purpose

Screening

Allocation

N/A

Interventional model

Single Group Assignment

Masking

None (Open label)

20 participants in 1 patient group

Virtual Realty
Experimental group
Description:
Microsoft Xbox Kinect® was used for virtual reality exercises
Treatment:
Other: Virtual Reality

Trial contacts and locations

0

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Central trial contact

Musa Polat

Data sourced from clinicaltrials.gov

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