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The Effectiveness of Parent-child Collaborative Game on Children Attentiveness in Informal Learning Environment

S

Shanghai Jiao Tong University School of Medicine

Status

Completed

Conditions

Education
Educational Technology
Knowledge
Children

Treatments

Other: traditional text-based panels group
Device: a parent-child collaboration game app

Study type

Interventional

Funder types

Other

Identifiers

NCT06966895
NEADS005

Details and patient eligibility

About

To assess the impact of applying a parent-child collaboration game app on children during museum visiting process compared to traditional text-based panels.

Full description

The objective of our research was to confirm the efficacy of an interactive app that facilitates parent-child collaboration during museum visits and to provide children with knowledge regarding the museum learning process. An application is utilized throughout the entire behavioral process of a museum visit; it serves as an auxiliary tool to facilitate the parent-child experience in the museum in a more targeted manner.

Enrollment

48 patients

Sex

All

Ages

8 to 10 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  1. age 8-10 years,
  2. good communication and comprehension skills without significant cognitive deficits
  3. parents' ability to operate electronic devices proficiently.

Exclusion criteria

  1. children can't read the text accurately
  2. children with severe disabilities who are unable to move easily
  3. guardians who are responsible for more than one child

Trial design

Primary purpose

Other

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Triple Blind

48 participants in 2 patient groups

Museum Talking
Experimental group
Description:
This application is utilized throughout the entire behavioral process of a museum visit; it serves as an auxiliary tool to facilitate the parent-child groups' experience in the museum in a more targeted manner. The players will experience the historical narrative, Breakout Q\&A,and the production game in collaboration with parents. Players can earn between 0 and 3 stars in the game, contingent on the frequency of accurate responses.While the breakout mechanism is mainly triggered by children's external motivation, the design parts of the internal motivation are mainly triggered by parental involvement, including the APP hints, and the model kitchen game. During the first two levels of answering questions, parents get some hints through the APP. In the third level of the simulated kitchen, parents get detailed cooking recipes through the APP so that children can finish it with the help of their parents. The simulated kitchen is a real space containing plastic cookware and ing
Treatment:
Device: a parent-child collaboration game app
Traditional text-based panels group
Sham Comparator group
Description:
A traditional museum visitor's manual, containing knowledge of similar content to that in the game.
Treatment:
Other: traditional text-based panels group

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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