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The Effects of Game-Based Exercises on Upper Extremity

K

KTO Karatay University

Status

Completed

Conditions

Development, Human

Treatments

Other: Game-Based Exercises

Study type

Interventional

Funder types

Other

Identifiers

NCT06222307
KARATAY_EAK

Details and patient eligibility

About

The aim of this research is to investigate the impact of game-based exercises on upper extremity muscle strength, sensory perception, and functionality in adult individuals. The focus lies in measuring and assessing the effects of these exercises on this particular group. The goal is to determine the potential benefits of game-based exercises concerning upper extremity muscle strength, sensory perception, and overall functionality in adults.

Full description

This study focuses on exploring how game-based exercises affect upper extremity muscle strength, sensory perception, and functionality in adults. It addresses the potential impact of these exercises on physical activity levels, sensory development, and body awareness. The research highlights the significance of physical engagement, particularly in digitally inactive environments, emphasizing the need for supportive physical activity interventions. Additionally, it delves into the intricate hand movements and functions related to grasping activities, emphasizing the importance of sensory perceptions in these processes. Ultimately, the study aims to understand the correlation between game-based exercises and various facets of upper extremity functionality in adults.

Enrollment

40 patients

Sex

Female

Ages

18 to 25 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • The inclusion criteria comprise participants aged between 18 and 25 years, having good overall health with no significant upper extremity issues.
  • Participants should demonstrate active use of both hands.
  • Preference is given to individuals who have not previously engaged in regular upper extremity-focused exercises or do not have a habit of regular exercise.
  • Voluntary participation in the study and willingness to comply with program requirements are necessary.

Exclusion criteria

  • Encompass individuals with significant upper extremity disorders or a history of serious - hand, arm, or shoulder injuries,
  • Those with sensory impairments,
  • Individuals whose health conditions deem them unsuitable for participation in the exercise program,
  • Individuals outside the specified age range,
  • Participants who have previously engaged in upper extremity-focused exercise or similar studies

Trial design

Primary purpose

Other

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Single Blind

40 participants in 2 patient groups

Game-Based Exercises
Experimental group
Description:
The participants will engage in game-based exercise training twice a week for a total of 6 weeks. Each session will last for 45 minutes, and to ensure participants' sustained engagement, the activities will vary weekly. Here's an outline of the weekly activities:
Treatment:
Other: Game-Based Exercises
Control
No Intervention group
Description:
No intervention will be applied to the control group

Trial contacts and locations

1

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Central trial contact

EMİNE ARSLAN KILIÇOĞLU, PhD(c)

Data sourced from clinicaltrials.gov

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