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This single-session, within-subject, sham-controlled early feasibility study evaluated the safety, tolerability, and feasibility of delivering 40 Hz audiovisual (gamma sensory) stimulation through a virtual reality (VR) headset in cognitively unimpaired older adults and in people with mild cognitive impairment (MCI) due to Alzheimer's disease or mild Alzheimer's disease.
Full description
Audiovisual stimulation is a non-invasive approach that uses synchronized light and sound stimuli to modulate neural activity and cognitive processes.
Recent literature suggests that when applied chronically, audiovisual stimulation may slow down the progression of Alzheimer's disease (AD). In contrast to traditional methods employing Light Emitting Diodes (LEDs) and computer screens for the delivery of visual stimuli, this study explored the feasibility, safety, and tolerability of delivering acute audiovisual stimulation via a Virtual Reality (VR) headset.
The study enrolled two non-randomized cohorts at two U.S. sites: 16 cognitively unimpaired older adults (The Sequoias Portola Valley, California) and 11 participants with MCI due to AD or mild AD (Lakeview Institute of Clinical Research, Florida; site added with IRB approval). Enrollment closed at 27 of the 50 participants originally planned (25 per cohort). Each participant completed one experimental session in which audiovisual stimulation was delivered within VR environments; all participants were exposed to active 40 Hz stimulation and to a sham condition. Electroencephalography (EEG) was recorded to measure the responsiveness of participants' brain activity to the acute intervention, and safety and tolerability were assessed with questionnaires. The VR environments and the associative-memory task were adapted for the second cohort; the procedures used in each cohort are described in the corresponding publications (see References).
This study was designed to inform the development of a non-invasive therapy for early-stage Alzheimer's disease by assessing the feasibility and safety of using VR technology to deliver audiovisual stimulation.
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Inclusion and exclusion criteria
Inclusion Criteria Mild AD/ MCI due to AD Participants:
Inclusion Criteria Cognitively Healthy Participants:
Exclusion Criteria Mild AD/ MCI due to AD Participants:
Exclusion Criteria Cognitively Healthy Participants:
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27 participants in 2 patient groups
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Central trial contact
Sergi Navarro, MS
Data sourced from clinicaltrials.gov
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