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the Impact of a Digital Game-based Learning Activity on Nursing Students' Understanding of Surgical Site Infections

Y

Yuzuncu Yıl University

Status

Completed

Conditions

Education
Surgical Site Infections

Treatments

Behavioral: traditional method
Behavioral: digital game-based learning activity

Study type

Interventional

Funder types

Other

Identifiers

NCT06755879
VYYU-SBF-HAKALTUN-001

Details and patient eligibility

About

The aim of this randomized controlled trial was to evaluate the effect of a digital game-based learning activity on students' learning of interventions to prevent surgical site infections.This study will seek answers to the following questions:

Is digital game-based learning activity effective in students' learning process? Is the traditional method of theoretical lecturing effective in the learning process? What is the effect of students' learning methods on their motivation? The researchers will compare the group with the theoretical lecture to see the effectiveness of the digital game-based learning activity.

Participants will be divided into 3 groups. In the first group, the level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test In the second group, the level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test.

The control group will be evaluated only with the pre-test post-test without any intervention.

Enrollment

75 patients

Sex

All

Ages

18 to 35 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Having a cell phone, computer or tablet device.

    • To have internet access on one of the cell phone, computer or tablet devices.
    • To have taken the Surgical Diseases Nursing course.
    • To be a 4th year student of Van Yüzüncü Yıl University Faculty of Health Sciences, Department of Nursing
    • Volunteering to participate in the research

Exclusion criteria

    • Graduating from a health vocational high school or coming from a health-related department with vertical transfer
  • Limited ability to read and write in Turkish.
  • Not having a software infrastructure suitable for opening digital game activities on mobile phones, computers or tablet devices

Trial design

Primary purpose

Basic Science

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Single Blind

75 participants in 3 patient groups

digital game-based learning activity group
Experimental group
Description:
the level of learning interventions to prevent surgical site infections with digital game-based learning activity will be evaluated with pre-test and post-test
Treatment:
Behavioral: digital game-based learning activity
theoretical course group
Active Comparator group
Description:
the level of learning the theoretical course and interventions to prevent surgical site infections will be evaluated with pre-test and post-test
Treatment:
Behavioral: traditional method
control group
No Intervention group
Description:
The control group will be evaluated only with the pre-test post-test without any intervention.

Trial contacts and locations

1

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Central trial contact

hatice a akaltun

Data sourced from clinicaltrials.gov

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