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The Impact of Game Activities on Life Satisfaction and Psychological Well-Being in Older Adults (Game4elders)

M

Mersin University

Status

Invitation-only

Conditions

Well Being
Elderly
Game

Treatments

Other: Jenga game
Other: Bocce game

Study type

Interventional

Funder types

Other

Identifiers

NCT06965179
78017789/050.01.04/3072208

Details and patient eligibility

About

The rapid global increase in the elderly population has made supportive interventions for enhancing quality of life and psychological well-being in older adults increasingly important. Physical activity not only improves physiological functioning but also positively impacts mental health in the elderly. Exercise and even light physical activity contribute to reduced depressive symptoms, improved quality of life, and increased social engagement. Game-based activities such as bocce and Jenga encourage physical movement while also supporting cognitive functioning, thereby enhancing psychological well-being. Although relatively new in Türkiye, bocce has been utilized in nursing homes to promote active aging, while Jenga is a mentally stimulating activity known to improve cognitive performance. In this context, the impact of game-based interventions on life satisfaction and psychological well-being has gained significance. Nurses play a crucial role in facilitating older adults' participation in such activities, supporting their holistic care, and enhancing their well-being. The aim of this study is to investigate the effects of game-based activities-specifically bocce and Jenga-on life satisfaction, quality of life, and psychological well-being among older adults.

Enrollment

36 estimated patients

Sex

All

Ages

60 to 85 years old

Volunteers

Accepts Healthy Volunteers

Inclusion and exclusion criteria

Inclusion Criteria:

  • Be 60 years old or older

Be literate

Not have visual or hearing impairments

Be able to communicate verbally

Not have sensory loss, arthritis, phlebitis, inflammation, eczema, fractures, etc.

Not have any loss of fingers or limbs

Have a score of 25 or higher on the Standardized Mini-Mental State Examination (SMMSE)

Not have been diagnosed with mental illnesses such as Parkinson's, Alzheimer's, or major depression

Be enrolled in the 60+ Lifelong University

Agree to participate in the study

Exclusion Criteria:Be 85 years old or older (35)

Have sensory problems in the hands

Have deformities in the hands and nails

Have open wounds or burns on the hands

Have limb loss in the fingers

Have neuropathy

Trial design

Primary purpose

Prevention

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

36 participants in 3 patient groups

Jenga game group
Experimental group
Description:
In the Jenga game group, participants will complete the Elderly Information Form and Mini-Mental State Examination (MMSE) before the intervention. As pre-tests, the Life Satisfaction Scale (LSS) and the Warwick-Edinburgh Mental Well-Being Scale (WEMWBS) will also be administered. Participants will play Jenga in pairs for at least 30 minutes once a week over four weeks. Grouping will consider participant preferences and promote social interaction. After the intervention, the same scales (LSS and WEMWBS) will be re-administered as post-tests to evaluate changes in life satisfaction and mental well-being.
Treatment:
Other: Jenga game
Bocce game group
Experimental group
Description:
In the Bocce game group, participants will first complete the Elderly Information Form and Mini-Mental State Examination (MMSE), followed by pre-tests including the SF-36, Life Satisfaction Scale (LSS), and the Warwick-Edinburgh Mental Well-Being Scale (WEMWBS). Bocce sessions will take place once a week for four weeks, with each session lasting at least 30 minutes. Games will be played in pairs to enhance social interaction and psychomotor skills. Participants will be randomly assigned to six groups of two, considering individual preferences. Pairings will rotate weekly based on game outcomes to encourage diverse interaction. After the final week, the LSS and WEMWBS will be re-administered as post-tests by the researcher.
Treatment:
Other: Bocce game
Control group
No Intervention group
Description:
In the control group, participants will complete the Elderly Information Form and Mini-Mental State Examination (MMSE), along with pre-tests including the Life Satisfaction Scale (LSS) and the Warwick-Edinburgh Mental Well-Being Scale (WEMWBS). These participants will continue receiving the institution's standard care without any additional intervention from the researcher. At the end of the fourth week, the LSS and WEMWBS will be re-administered as post-tests.

Trial contacts and locations

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Data sourced from clinicaltrials.gov

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