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The Use of a Virtual Reality Intervention on Stigma, Empathy and Attitudes Towards People With Psychotic Disorders

I

Institute of Mental Health, Singapore

Status

Enrolling

Conditions

Mental Disorder

Treatments

Other: VR intervention
Other: VR control intervention

Study type

Interventional

Funder types

Other

Identifiers

NCT05982548
2023/00027

Details and patient eligibility

About

The goal of this clinical trial is to evaluate the effectiveness of a VR intervention on (1) stigma, (2) empathy and (3) attitudes towards those experiencing mental disorders.

Participants will review a VR intervention, and complete questionnaires at pre-test, post-test and one month follow-up.

Researchers will compare the VR intervention with a control VR intervention to evaluate the varying effects on stigma, empathy and attitudes towards those experiencing mental disorders.

Enrollment

180 estimated patients

Sex

All

Ages

21 to 99 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Participants who are aged at least 21 years old
  • Employed by the Institute of Mental Health as a physician, allied health professional or nurse.
  • understands English
  • work directly with patients.

Exclusion criteria

  • unable to use virtual reality interventions due to reasons including motion sickness, disorientation, nausea and vomiting.
  • history of epilepsy

Trial design

Primary purpose

Other

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Single Blind

180 participants in 2 patient groups

Intervention group
Experimental group
Description:
The VR intervention was created using the Unreal Engine software (Unreal Engine, 2022). The VR intervention includes the scenario of a home. Participants will view the home as a first person character and experience psychotic phenomena including auditory hallucinations. The intervention will be delivered in one setting and lasts no more than seven minutes. It will be disseminated using smartphone inserted into VR headset equivalent of google cardboard.
Treatment:
Other: VR intervention
VR control group
Active Comparator group
Description:
The VR control group will view the scenario of the same home without the simulated visual and auditory hallucinations.
Treatment:
Other: VR control intervention

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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