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The objective of this study is to determine whether performing cervical therapeutic exercises using a serious game through a mobile application enhances treatment adherence compared to performing the same exercises at home following standard practice.
Full description
Participants in the study will be adults with non-specific neck pain (cervicalgia) who own a smartphone or tablet, and that give informed consent. Individuals with acute or severe conditions, such as recent surgeries or trauma, will be excluded. Before participation, they will be informed about the study and potential risks. The study is designed as a randomized clinical trial with two groups. The control group will follow a traditional home exercise program with written instructions, while the intervention group will use a personalized mobile app to guide their exercises. All participants will be asked to log their progress and any incidents in a compliance journal.
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Inclusion criteria
Exclusion criteria
Acute musculoskeletal pathological processes or exacerbation (less than 15 days of evolution). Includes presentation of symptoms such as paraesthesia, radiating pain, loss of strength in the upper limb.
Episodes of severe pain more than 15 days of evolution.
Accident with cervical or dorsal injury within the last month.
Refusing to sign the informed consent.
Not having a device suitable for installation or lack of experience in the use of smart mobile devices.
Baseline NDI score of less than 5.
Presence of red flags:
Primary purpose
Allocation
Interventional model
Masking
60 participants in 2 patient groups
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Central trial contact
Iosune Salinas-Bueno, PhD; Maria Teresa Arbós-Berenguer, PhD
Data sourced from clinicaltrials.gov
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