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Usability, Acceptability, and Safety of Virtual Reality-based Cognitive Intervention

The Methodist Hospital Research Institute (TMHRI) logo

The Methodist Hospital Research Institute (TMHRI)

Status

Completed

Conditions

Virtual Reality

Treatments

Other: Virtual Reality Software

Study type

Interventional

Funder types

Other
NIH

Identifiers

NCT05583903
PRO00033195
R03AG078857 (U.S. NIH Grant/Contract)

Details and patient eligibility

About

This study aims to determine feasibility, acceptability, and usability, and to assess the safety of using a virtual reality-based software called ''ReCognitionVR'' in healthy volunteers.

Full description

Virtual reality (VR) imitates reality by creating an artificial 3-D environment using computing technology or software. Using this software with a headset, a virtual environment is created, which cognitively stimulates the user's brain to think they are in an artificial world. Creating a virtual environment allows flexibility and measurement of different types of stimuli while recording the various responses provided by users in the controlled virtual environment. VR strengthens the brain's ability to focus, learn, and retain experience. VR for attention deficit disorders has been reported to have promising results. This trial aims to follow in similar footsteps using the gamification of exercises for cognitive stimulation in healthy volunteers to record outcomes and perform usability testing. These exercise "games" allow users to focus and pay attention to the game while helping reorient and cognitively stimulate the user's brain. The games are built with increasing difficulty and complexity of user demand and output. A novel, 3D-simulated software platform prototype called ''ReCognitionVR'' was developed to provide VR-based cognitive exercises to healthy participants for testing.

The premise of this trial is that VR-based cognitive stimulation software will allow the controlled delivery of structured cognitive exercises focusing on orientation, attention, memory, and executive functions. The system will allow customized frequency and duration of cognitive exercises based on the users' difficulty level in a delightfully relaxed- environment with music.

According to our institutional review board recommendations, this pilot study will be conducted in two steps on two different cohorts which are as follows:

In the first step, the usability, acceptability, and safety of ReCognitionVR-based cognitive exercises will be evaluated on elderly healthy subjects. This study's results will inform the design of a second-step pilot study.

In the second step, the usability, acceptability, and safety of ReCognitionVR-based cognitive exercise will be evaluated for elderly surgical patients who are at high risk for the development of delirium.

Enrollment

30 patients

Sex

All

Ages

18+ years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Age 18-35 years or ≥60 years

  • Healthy volunteers who meet one of the following criteria according to their self-reported medical history:

    1. American Society of Anesthesiologists (ASA) 1: A normal healthy patient. Example: Fit, nonobese (BMI under 30), a nonsmoking patient with good exercise tolerance.
    2. ASA 2: A patient with mild systemic disease. Example: Patient with no functional limitations and a well-controlled disease (eg, treated hypertension, obesity with BMI under 35, frequent social drinker, but is nonsmoking).

Exclusion criteria

  • Age <18 years; 36-59 years
  • Person with active psychiatric disorders, especially schizophrenia
  • Person who is deaf or blind

Trial design

Primary purpose

Other

Allocation

Non-Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

30 participants in 2 patient groups

Virtual Reality Software Usability in Healthy Volunteers Age 18-35 Years
Experimental group
Description:
Healthy volunteers between the ages of 18 and 35 years will utilize the ReCognition virtual reality software
Treatment:
Other: Virtual Reality Software
Virtual Reality Software Usability in Healthy Volunteers Age 60 or Greater Years
Experimental group
Description:
Healthy volunteers 60 years of age and older will utilize the ReCognition virtual reality software
Treatment:
Other: Virtual Reality Software

Trial documents
1

Trial contacts and locations

1

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Data sourced from clinicaltrials.gov

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