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Using Teleneuropsychology to Optimize Cognition in Healthy Aging: the Web-based Breakfast Game

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Columbia University

Status

Completed

Conditions

Healthy Aging

Treatments

Behavioral: Web-based regular training (no strategy)
Behavioral: Web-based training strategy

Study type

Interventional

Funder types

Other
NIH

Identifiers

NCT05506852
1K99AG078561-01 (U.S. NIH Grant/Contract)
AAAT4773

Details and patient eligibility

About

Executive control processes involve initiate, coordinate, synchronize, and regulate elemental cognitive functions for the conduct of goal-directed behavior. The proposed research investigates whether exposure to a web-based training protocol designed to enhance executive control processes will improve cognitive performance in cognitively healthy older adults.

Full description

The proposed research investigates whether exposure to a web-based training protocol designed to enhance executive control / multi-tasking abilities will improve cognitive performance in healthy older adults. Cognitively normal adults aged 60-75 will be randomized into two experimental groups: 1) Web-based game with training strategy; 2) Web-based game without training strategy (Active Control). All participants (groups 1 and 2) will be instructed to play the complex, high-demand online game, Breakfast Game, for 14 one-hour sessions over 5 weeks.

Enrollment

38 patients

Sex

All

Ages

60 to 75 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Age 60-75
  • Willingness to adhere to training protocol
  • Adequate English proficiency

Exclusion criteria

  • Low test scores (below 26 on the Montreal Cognitive Assessment)
  • Known history of cognitive impairment, dementia, stroke, seizure disorder, or other neuropsychiatric condition judged to impact cognitive performance.
  • Taking medications known to influence cognitive performance.
  • Sensory (e.g. visual, auditory) or physical (e.g. severe arthritic, orthopedic, neurologic) impairment incompatible with use of a standard computer workstation.
  • Enrolled in a concurrent study that could affect the outcome of this study.

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Single Blind

38 participants in 2 patient groups

Strategy Training
Experimental group
Description:
Participants will play the Breakfast Game with training strategy.
Treatment:
Behavioral: Web-based training strategy
Regular Approach
Active Comparator group
Description:
Participants will play the Breakfast Game without training strategy.
Treatment:
Behavioral: Web-based regular training (no strategy)

Trial contacts and locations

1

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Central trial contact

Sharon Sanz Simon, PhD

Data sourced from clinicaltrials.gov

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