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Using Virtual Reality Travel to Reduce Loneliness in Older Adults (VRT)

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Indiana University

Status

Enrolling

Conditions

Older Adults (65 Years and Older)
Leisure Activities
Loneliness
Virtual Reality

Treatments

Behavioral: Virtual Reality Travel
Behavioral: Puzzle-Based Attention Control Activity

Study type

Interventional

Funder types

Other

Identifiers

NCT07644416
IUB-VRTPilot-2026

Details and patient eligibility

About

This study aims to investigate whether and how virtual reality travel (VRT) can reduce loneliness among older adults. It will utilize a mixed-methods research design that combines an randomly assigned experiment with follow-up semi-structured interviews.

This is a pilot study and it is essential to establish the feasibility and acceptability of the protocol, assess the tolerability of VR technology in this population prior to conducting a full-scale RCT, and generate preliminary effect size estimates to inform future sample size calculations.

Enrollment

40 estimated patients

Sex

All

Ages

65+ years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Adults aged 65 years or older
  • Express willingness to engage with VR technology

Exclusion criteria

- No self-reported physical, sensory, neurological, or cognitive conditions that would make VR use unsafe or impractical (e.g., uncontrolled seizures, severe vertigo, or significant uncorrected vision/hearing impairments).

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

40 participants in 2 patient groups

Virtual reality travel group
Experimental group
Description:
Participants in the VR travel group experience a 13-minute-and-44-second VR tour of Bali Island, Indonesia.
Treatment:
Behavioral: Virtual Reality Travel
Attention control group
Active Comparator group
Description:
Participants in the attention control group complete 13-minute-and-44-second symmetric puzzles featuring leaves, birds, and insects.
Treatment:
Behavioral: Puzzle-Based Attention Control Activity

Trial contacts and locations

3

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Central trial contact

Ruiping Ren

Data sourced from clinicaltrials.gov

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