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Video Game Playing on Lunch-time Food Intake in Children

T

Toronto Metropolitan University

Status

Completed

Conditions

Exogenous Obesity

Treatments

Dietary Supplement: Control Beverage
Dietary Supplement: Glucose Beverage
Behavioral: Video Game Playing

Study type

Interventional

Funder types

Other

Identifiers

NCT01750151
REB 2012-120-001

Details and patient eligibility

About

The purpose of this experiment is to investigate the effect of video game playing for 30 minutes on food intake and subjective appetite. The investigators hypothesize that video game playing will affect food intake in children. Food intake will be measured at 30 minutes following a glucose (50g glucose in 250ml of water) or sweetened non-caloric (150mg Sucralose® in 250ml of water) beverage with or without video game playing. Subjective appetite will be measured at 0, 20, 35 and 65 minutes.

Enrollment

41 patients

Sex

Male

Ages

9 to 14 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • healthy boys with no emotional, behavioral or learning problems

Exclusion criteria

  • girls

Trial design

Primary purpose

Prevention

Allocation

Randomized

Interventional model

Crossover Assignment

Masking

Single Blind

41 participants in 4 patient groups

Glucose beverage
Experimental group
Description:
Glucose beverage
Treatment:
Dietary Supplement: Glucose Beverage
Control beverage and video game playing
Experimental group
Description:
Control beverage and video game playing
Treatment:
Behavioral: Video Game Playing
Glucose beverage and video game playing
Experimental group
Description:
Glucose beverage and video game playing
Treatment:
Behavioral: Video Game Playing
Control beverage
Experimental group
Description:
Control beverage
Treatment:
Dietary Supplement: Control Beverage

Trial contacts and locations

2

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Data sourced from clinicaltrials.gov

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