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One of the psychomotor skills that must be taught to nursing students is intramuscular injection (IME), which is frequently used among parenteral drug administration techniques and is associated with a higher incidence of medical errors. Incorrect injection techniques can lead to serious complications such as nerve damage, tissue trauma, and infection. It is critically important for nursing students to learn this skill correctly in order to ensure patient safety and improve their clinical skills. Therefore, it is essential to use different teaching methods in nursing education, especially in acquiring and developing IME skills. Games, a common type of virtual simulation, are pedagogical tools that offer students extensive learning opportunities and enjoyable teaching through the use of interactive media. Video-supported teaching is also a powerful tool for acquiring clinical skill proficiency. However, no research has been found comparing the effectiveness of web-based games and video-supported teaching in determining the effectiveness of intramuscular training. Furthermore, students' test anxiety is an important factor that should not be overlooked and that hinders learning. Therefore, this project proposal is planned as a fully experimental design with the aim of comparing the effects of two different teaching methods on intramuscular injection application skill levels and test anxiety levels in the teaching of intramuscular injection application. In this context, the Student Introduction Form, IME Skill Checklist, and Revised Test Anxiety Scale will be used to collect data.
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48 participants in 2 patient groups
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